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NPC Generator

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Advanced [show]


Hamil Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears suspenders and red workpants. His shirt is brown, and he wears a heavy red leather apron most of the time. His black hair is styled in orderly dreadlocks. His eyes are violet and he is always smoking a pipe.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of a Body Guard, who enjoyed hunting, Hamil was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Blacksmith

Voice: Low and grunting

Attributes [hide]

Hamil Sunmeadow, Male Halfling Rogue 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 45 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 18 (+4)15 (+2) 16 (+3)17 (+3)
Skills Stealth +5, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Orc
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Xappan Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is bristling with hidden weapons, mostly falchions and longbows. He keeps his silver hair in a pixie cut. He has several tiny emerald earrings on each ear.

Personality: He is very quiet and rarely speaks above a whisper. He is frequently practicing swordplay.

History: Xappan was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Xappan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Xappan. He used his abilities to trick people and travel the world for free.

Motivation: He has money and likes to spend it.

Flaws: Shy. Bonds: Criminal record, Rich, Military, Family. Occupation: Sage

Voice: Raspy

Attributes [hide]

Xappan Ennui, Male Tiefling Ranger 3
Medium (6'3") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 18 (+4)16 (+3)
Skills Animal Handling +6, Arcana +4
Senses Passive Perception 14
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2500 sp. 2 Tanglefoot bags. 2 Thunderstones. 2 Smokesticks.


Social Check DCs


Eberdeb Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and usually wears his blue robe and has his scythe always slung over his shoulder. His white hair is kept up in a ponytail inside a wide-brimmed hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is mildly Gnome supremacist, though he does not identify as such. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the north his family was never financially stable. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Eberdeb took refuge in the ruined castle and found the beat up scythe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Elven compassion; and a strong sense of loyalty to elven people

Flaws: Ugly, Racist. Bonds: Slave, Poor, Nature. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Eberdeb Fiddlefen, Male Gnome Expert 3
Small (3'8") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Vlorn Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is generally shirtless and showing off his tattooed chest. His hair is white and very short. His eyes are hazel and catlike.

Personality: Stoic and calm, he prefers to meditate than take action. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a Shoemaker, his mother struggled to pay the bills. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Fearful. Bonds: Poor, Family, Adventurer. Occupation: Ruler

Voice: French accent

Attributes [hide]

Vlorn Underbough, Male Halfling Commoner 2
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1100 sp. 1 Masterwork Musical instrument.


Social Check DCs


Reeza Peyton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who wears white leather gloves, a white jacket, and tight pants. Her tied-back hair is silver. Her ears are large.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Reeza was born the youngest of three triplets. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She now travels the world, in search of power and loot.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Family, Debt. Occupation: Jeweler

Voice: Smooth and feminine

Attributes [hide]

Reeza Peyton, Female Half-Orc Adept 9
Medium (5'5") Half-Orc, Lawful Good (CR 9)
Armor Class 9
Hit Points 23 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)10 (+0) 15 (+2)12 (+1)
Skills Arcana +3, Deception +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332100

Possessions: 1800 gp.


Social Check DCs

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