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NPC Generator

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Advanced [show]


Anselm Allerton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a faded coat and loose pants complete with feathered hat. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He likes to make people angry or surprised. Anselm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Adventurer. Occupation: Adventurer

Voice: Soft and melodious

Attributes [hide]

Anselm Allerton, Male Human Druid 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)15 (+2) 18 (+4)11 (+0)
Skills Perception +6, Performance +2
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 40 pp.


Social Check DCs


Adrik Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He prefers to wear brown clothing when he does not wear armor. He keeps his chestnut hair in a pixie cut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a ruthless business man, a trait he acquired from his father.

History: Adrik was born the youngest of three triplets. While studying, he fell in love. They married and had a daughter. He has since lost track of the people in his past.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and to be a tanner again

Ideals: Philantrophist, Entrepeneur. Bonds: Family, In love, Job. Occupation: Armorer

Voice: Dutch accent

Attributes [hide]

Adrik Bloodkith, Male Dwarf Barbarian 8
Medium (4'2") Dwarf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 72 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)16 (+3) 10 (+0)11 (+0)
Skills Deception +3, Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Auran, Infernal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1300 gp.


Social Check DCs


Odo Blakeley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear grey pants and tee shirts. He has a small bristly mustache and wavy auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich eastern family. While studying, he fell in love. They married and had a daughter. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To settle down with his crush; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, In love, Has a crush. Occupation: Unemployed

Voice: Scandinavian accent

Attributes [hide]

Odo Blakeley, Male Human Adept 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp. Zircon (20 gp).


Social Check DCs


Felosial Accord, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears tattered old clothes. She wears a Stetson hat to cover her moderate length auburn hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born to a pair of adventurers, Felosial grew up listening to her mother's many stories. She found a children's book about a Half-Elf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Passionate, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Adventurer. Occupation: Miller

Voice: Spanish accent

Attributes [hide]

Felosial Accord, Female Half-Elf Druid 1
Medium (5'4") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)12 (+1) 9 (-1)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Antinua Bulsara, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on her belt. Her hair, while still mostly auburn, has prominent grey streaks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A few years later when the north was not economically sound they moved to her current location. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Logical. Flaws: Insomniac, Shy, Disease. Bonds: Attractive, Immigrant. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Antinua Bulsara, Female Half-Elf Commoner 1
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)9 (-1) 9 (-1)11 (+0)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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