Purban Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Barkeep. With a patchy brown beard and wild brown hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: The child of eastern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. During his travels, Purban and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Purban discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Purban fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Wants to open a new tavern.
Flaws: Disease. Bonds: Job, Immigrant, Has a crush, Adventurer. Occupation: Barkeep
Voice: Australian accent
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 6 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Halfling, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp.
Duvamil Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on her belt. Her long red hair is drawn into a two foot long braid. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: Stoic and calm, she prefers to meditate than take action. She is a great chef.
History: A powerful slaver made her what she is. Her parents enrolled her in a Ranger school at a young age so that she could practice her druidic talents. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Duvamil fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting, Disciplined, Gifted. Bonds: Attractive, Mentor. Occupation: Crown-heir
Voice: Loud with bravado
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 18 (+4) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Dwarven, Gnoll, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. A delicate silver chain set with a tourmaline (20 gp). Large well-done wool tapestry (400 gp).
Altho Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a simple red robe with blue stripes complete with hood. He has a penchant for wearing a ring with an oversized emerald on his left hand. His hair is greying and his face has many wrinkles. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to a criminal king-pin and mafia family He moved out east to avoid the crime he committed. He has built up a small fortune and can afford his own way.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Flaws: Impulsive. Bonds: Rich, Family, Criminal record, Religious. Occupation: Bounty Hunter
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 16
Hit Points 42 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 17 (+3) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: Just what you see.
Laucian Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft brown waves gently in the breeze. He wears his golden hair down. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is skeptical of what others tell him and is slow to trust.
History: When he was but 3 years old his parents immigrated from the south. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Terse, Shy. Bonds: Rich, Immigrant. Occupation: Adventurer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
Possessions: 200 gp. 1 Masterwork Thieves’ tools. 1 Hourglass.
Nurkara Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she is dressed in a clean grey cloak covering her clean studded leather, and is pretty ugly. She has a long white ponytail with little hanging trinkets. She tend to wears goggles to shield her eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Sold as a small child to a brothel owner, Nurkara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's in love; and she's attracted to the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Mentor. Occupation: Miller
Voice: Scratchy, weak
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 380 gp.
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