Spear Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is dressed in a clean pastel cloak covering his clean studded leather. He has a penchant for wearing a ring with an oversized emerald on his right hand. He has no fur. His hazel eyes are slightly larger than normal.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in the south. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the south, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Immigrant, Religious. Occupation: Servant
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 24000 sp. Rhodochrosite (10 gp). Amethyst (130 gp). Chrysoprase (20 gp). Chrysoberyl (130 gp).
Vonbin Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His whole body is exceptionally muscular. He has wavy golden hair. His gray eyes lackadaisically let the world flow into them.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Vonbin took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Adventurer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's in love; and to reunite with his absent father
Flaws: Fearful. Bonds: Immigrant, Family, Nature, Has a crush. Occupation: Spice Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 60 gp. 1 Masterwork Common Melee.
Geoffrey Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise green.
Personality: His tongue was cut out and he uses sign language. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He is a Jackalwere in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Adventurer. Occupation: Shipwright
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 94 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
Possessions: Embroidered silk and velvet mantle with numerous moonstones (1200 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Finely wrought small gold bracelet (90 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (300 gp).
Adam Colby, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. He has shaved his head bald. His eyes are likewise hazel.
Personality: Adam is depressed about a lot of things. He tends to be a nihilist. He does not trust anyone and sleeps with one eye open.
History: He was born in a small forest village. Like his mother and his brother before him, after school he went straight into learning to become a Painter. He now owns his own business.
Motivation: To end his boredom; and expand his business
Flaws: Depressed, Insomniac, Mundane. Bonds: Nature, Job. Occupation: Painter
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 2000 cp. Onyx (50 gp). 1 Masterwork Common Melee.
Maiathah Berevan, Female Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a well pressed and immaculate suit (or dress). She has shaved her head bald. She has a tattooed face.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does not trust anyone and sleeps with one eye open.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Like her mother and her sister before her, after school she went straight into learning to become a Miner. She now owns her own business.
Motivation: She wants nothing more than to rejoin the army; and she'd like to take her coworkers down a peg
Ideals: Disciplined. Flaws: Insomniac. Bonds: Slave, Job, Military. Occupation: Miner
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 18000 cp. 1 Antitoxin. 3 Smokesticks.
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