Cockaby Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: An older man who is well dressed, constantly wearing a blue suit, pastel shirt, and black tie, he is not a threatening figure. His white hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He can speak with the recently deceased. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Cockaby was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Shepherd
Voice: Speaks with a cold
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 5)
Armor Class 13
Hit Points 41 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp.
Cimer Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'10" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His left leg appears badly burned and disfigured. His hair is short and purple. He has silver eyes.
Personality: He has always had a great fascination with Dwarven culture. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Dwarven people.
Ideals: Entrepeneur, Fighting. Flaws: Racist. Bonds: Nature. Occupation: Barrister
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 1 Minor magic item.
Silent Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and is dressed in earthy colors with a brown and pastel handkerchief worn on her left side. Her cinnamon fur is drawn into a tight pony tail with a skull scrunchie. Her eyes, though not visible through her cowl, are yellow.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Silent enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born at the edge of vast island. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Glassblower. She has set out to sabotage the competition.
Motivation: An old rival family wants her found; and she'd like to take her coworkers down a peg
Ideals: Athletic, Impeccable. Flaws: Hedonist. Bonds: Nature, Job, Family. Occupation: Glassblower
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 51 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 18 (+4) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Giant
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 700 gp.
Cask In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears rags and sports a simple walking cane. His lavender fur is smooth and relatively long. His blue eyes have a joyful gleam in them most of the time.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Slave Trader.
Motivation: Wants to open a new tavern.
Ideals: Entrepeneur. Flaws: Fearful. Bonds: Poor, Job, Slave. Occupation: Slave Trader
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 38 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 6 (-2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kûga Kendall, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white cloak and cross-gartered tan stockings. His hair is short and white. His gray eyes dart from person to person.
Personality: Cocky and sure of himself, he believes he is the best Ruler born in the past three hundred years. He is skeptical of what others tell him and is slow to trust.
History: He was born in the north, but his parents moved at a very young age to the west. His father was a mechanic, and taught him how to fix just about anything. He ran away from his former home and has been making his living as a Ruler for the past few years.
Motivation: To share knowledge with the world; and he is unsatisfied with his job
Ideals: Persistence, Logical. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Ruler
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 9)
Armor Class 10
Hit Points 70 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +3
Possessions: 1800 gp. Silver comb with moonstones (900 gp). A necklace of small pink pearls (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). 1 Minor magic item. 1 Minor magic item.
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