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NPC Generator

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Advanced [show]


Maegan High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear white pants and tee shirts. She carries with her a set of longswords on her belt, each one with a sapphire on the hilt. Her moppish golden hair is in a traditional bowl cut. Her blue eyes are slightly larger than normal.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village she learned the ways of the warrior from her father. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Since then, she has sought to make the best of life.

Motivation: She is a bit of a kleptomaniac; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Logical, Optimist. Flaws: Insane. Bonds: Criminal record. Occupation: Sailor

Voice: Uses lots of figures of speech

Attributes [hide]

Maegan High-hill, Female Halfling Aristocrat 10
Small (2'11") Halfling, True Neutral (CR 10)
Armor Class 12
Hit Points 33 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)16 (+3) 14 (+2)17 (+3)
Skills Medicine +6, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Terran, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 90 pp. Blue star sapphire (1600 gp). Freshwater pearl (13 gp). Red garnet (130 gp). Jet (130 gp). Eye agate (13 gp). 1 Minor magic item.


Social Check DCs


Isabella Graeme, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a grey cloak and cross-gartered brown stockings. Her golden hair is singed and shortened. Her thin eyebrows rest above her beady amber eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She never wears the same outfit twice, unless she absolutely has to.

History: She was raised in a island tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature, Criminal record. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Isabella Graeme, Female Human Cleric 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 9 (-1)10 (+0)
Skills Animal Handling +1, Deception +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Banded agate (14 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Traulam Berevan, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her brown hair is drawn into a tight pony tail with a clover scrunchie. Her violet eyes peer out from beneath her small blue hat.

Personality: She is fixated on the number 41. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her job bores her to no end. She has decided to make it more interesting.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Adventurer, Criminal record. Occupation: Performer

Voice: Complex vocabulary, royal

Attributes [hide]

Traulam Berevan, Female Elf Ranger 2
Medium (4'9") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 5 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)12 (+1) 13 (+1)13 (+1)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1800 sp.


Social Check DCs


Shivering Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'6" and muscular, this southern woman is well dressed, constantly wearing a pastel suit, violet shirt, and yellow tie. Her cinnamon fur is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is calm most of the time but flees social interaction. Her job bores her to no end. She has decided to make it more interesting.

History: She was born in the south, but her parents moved at a very young age to the north. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she feels that her past leaves her morally obligated to help

Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Miller

Voice: Scottish accent

Attributes [hide]

Shivering Of Clay, Female Tabaxi Commoner 5
Medium (5'6") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 16 (+3)13 (+1)
Skills Athletics +3, Nature +5
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roondar Munggen, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'4", this man has a large blue mantle and cape that has been intricately interwoven into his violet robe. His hair is red and curly. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Knight father left him crippled. He has recently gotten a pet goose that steals things from people.

Motivation: He feels kind of lost in life; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Flaws: Disease, Depressed. Bonds: Criminal record. Occupation: Glassblower

Voice: Sore throat, cough

Attributes [hide]

Roondar Munggen, Male Gnome Sorcerer 14
Small (3'4") Gnome, True Neutral (CR 14)
Armor Class 10
Hit Points 75 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +4, Arcana +6
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 300 pp. Coral (140 gp). Bloodstone (80 gp). Deep blue spinel (500 gp). Chalcedony (80 gp). Rock crystal (80 gp). Emerald (500 gp). Freshwater pearl (6 gp). Tiger eye turquoise (6 gp). Carnelian (80 gp). Aquamarine (500 gp). Blue quartz (6 gp). Eye agate (6 gp). Jade (140 gp). Peridot (80 gp). Malachite (6 gp).


Social Check DCs

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