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Advanced [show]


Godfrey Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a black low-cut shirt, and a small hat upon his head. His red hair is still thick. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born in the west. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Godfrey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: To end his boredom; and to unite with his sister

Ideals: Philantrophist. Flaws: Mundane. Bonds: Enemies, Immigrant, Family. Occupation: Ploughman

Voice: Mousy voice

Attributes [hide]

Godfrey Hadley, Male Human Paladin 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)12 (+1) 15 (+2)16 (+3)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 sp. Aquamarine (200 gp).


Social Check DCs


Sannl Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: 4'2" and muscular, this southern woman wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her blonde hair is still thick. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the south to a Barkeep, Sannl learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Barkeep for hire.

Motivation: Wishes to resurrect an old love; and expand her business

Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Job, In love. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Sannl Dankil, Female Dwarf Paladin 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)11 (+0) 16 (+3)11 (+0)
Skills Medicine +5, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Sora Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears bulky green painted plate armor. Her black crest is greasy and uncared for. She has red eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She also has developed a complete distrust of the Glassblower profession.

History: Sora was born the youngest of three triplets. A gypsy cursed her at a young age, leading to her ugly appearance. She tends to her Adventurer job now, and dutifully fulfills any obligations she has.

Motivation: Her spouse's relatives view her with great suspicion.

Flaws: Ugly, Shy. Bonds: Poor, Job, Family. Occupation: Adventurer

Voice: Laughs frequently while speaking

Attributes [hide]

Sora Sumnarghthrysh, Female Dragonborn Adept 2
Medium (6'3") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 12 (+1)12 (+1)
Skills History +4, Stealth +3
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 80 gp.


Social Check DCs


Sun Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has no fur. She wears a mask on her face.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has a habit of throwing herself into exceedingly dangerous situations.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Sun was left her mother's suit of armor and trained in its use and care. After a long history of fighting, Sun and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and to prove her worth to the world

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Military. Occupation: Mortician

Voice: Complex vocabulary, royal

Attributes [hide]

Sun Of Snakes, Female Tabaxi Wizard 11
Medium (5'10") Tabaxi, Lawful Good (CR 11)
Armor Class 11
Hit Points 54 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 15 (+2)17 (+3)
Skills Persuasion +7, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 90 pp.


Social Check DCs


Symma Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and typically wears tan cloth garments or leather armor. Her red hair is styled in orderly dreadlocks. Her otherwise smooth face is marked with small tiny scars.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was raised in a white middle class family as the only child. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To end her boredom; and she seems to be bored by most things

Ideals: Justice. Flaws: Ugly, Impulsive, Mundane, PTSD. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Symma Horcusporcus, Female Gnome Aristocrat 1
Small (3'0") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills History +4, Performance +1
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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