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NPC Generator

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Advanced [show]


Pog Reese, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. His long black hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is frequently practicing swordplay.

History: Pog was born in the north. At a young age he loved to build and create. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Persistence, Gifted. Flaws: Selfish. Bonds: Military, Rich. Occupation: Bowyer

Voice: Speaks with squeezed throat

Attributes [hide]

Pog Reese, Male Gnome Paladin 1
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)10 (+0) 14 (+2)12 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 4000 cp.


Social Check DCs


Aramil Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a colorful flower in his golden hair. He is very pretty but has cold, dead eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Stableman

Voice: Slow speaker

Attributes [hide]

Aramil Mellerelel, Male Elf Fighter 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)12 (+1) 11 (+0)17 (+3)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 80 pp.


Social Check DCs


Nordak Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears grey leather gloves, a grey jacket, and tight pants. He has styled his blonde hair well, parting it to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the north his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist. Flaws: Secretive. Bonds: Attractive, Poor. Occupation: Glassblower

Voice: Gruff and masculine

Attributes [hide]

Nordak Rumnaheim, Male Dwarf Monk 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills History +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 7000 cp. Large well-done wool tapestry (100 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Menny Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: This woman typically wears blue cloth garments or leather armor. She has a penchant for wearing a ring with an oversized emerald on her left hand. She has chestnut hair. Her amber eyes dart from person to person.

Personality: Eccentric and domineering, Menny will drive conversation. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has money and likes to spend it.

Ideals: Extrovert, Persistence. Bonds: Rich, Military, Religious. Occupation: Ruler

Voice: Stutters

Attributes [hide]

Menny Fiddlefen, Female Gnome Wizard 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Dwarven, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 11000 cp. 1 Minor magic item.


Social Check DCs


Prosperine Bright, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She keeps her black hair in a pixie cut. She has silver eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born several months after her mother was called into army service. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and to pay off her debts

Ideals: Professionalism. Flaws: Ugly, Cynical. Bonds: Poor, Military. Occupation: Tailor

Voice: Speaks with back of mouth

Attributes [hide]

Prosperine Bright, Female Tiefling Barbarian 16
Medium (5'0") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 74 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)16 (+3) 10 (+0)18 (+4)
Skills Animal Handling +5, Athletics +7
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Orc
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +7

Possessions: 9000 gp.


Social Check DCs

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