Orianna Agility, Female Tiefling [Permalink]
Personal [hide]
Description: She wears black leather gloves, a black jacket, and tight pants. She wears her red hair up. Her eyes are a pleasant red.
Personality: She is a Glassblower first and foremost. She believes firmly that knowledge should be universal. Further she is a bit of a stoner and is frequently out of it.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Orianna was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Orianna's mother didn't care for her much, and the feeling was mutual. She ran away from her former home and has been making her living as a Glassblower for the past few years.
Motivation: She seems to be bored by most things; and balancing her hectic life and new glassblower responsibilities is difficult
Flaws: Addict, Mundane, Antagonistic. Bonds: Job, Rich. Occupation: Glassblower
Voice: Slurs words
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 52 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 40 pp. A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). 1 Minor magic item.
Tree On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. His fur, while still mostly orange, has prominent grey streaks. He has a tattooed face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Healer
Voice: Raspy
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 56 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp.
Baelitae Othronus, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'1" has a big stupid grin on her face most of the time. She has a large tan mantle and cape that has been intricately interwoven into her blue robe. She has wavy white hair. Her eyes are likewise gray.
Personality: She snorts whenever she laughs or is feeling confident. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born at the edge of vast mountains. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Baelitae took refuge in the ruined castle and found the beat up scythe and armor she uses now. She was granted psionic powers by her dying brother.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has decided she is irredeemable
Ideals: Philantrophist, Gifted. Bonds: Nature, Criminal record. Occupation: Ploughman
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Gnoll, Aquan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Emeny Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who wears a large hat to cast shadows over her face and wears ponchos to better hide her body, she is not a threatening figure. She has dyed her greying black hair a little too much giving a sharp black color. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a hateful person. She taunts others and blames them for her problems. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born the only child of a wealthy merchant. She has had some formal poetry training, and achieved minor success. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Ideals: Entrepeneur, Artistic. Flaws: Addict, Antagonistic. Bonds: Job. Occupation: Fisher
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 16000 cp.
Thorpe Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a well pressed and immaculate suit (or dress). His brown hair is lengthy. His brown unseeing eyes seem to look past you.
Personality: He is calm most of the time but flees social interaction. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised in a white middle class family as the only child. Cursed with a spirit at a very young age, Thorpe has worked very hard to control his curse. Since then, he has sought to make the best of life.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Athletic, Optimist. Flaws: Disease, Shy, Mundane. Occupation: Gardener
Voice: Posh accent
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 13 (+1) | 7 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp.
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