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Advanced [show]


Skamos Allure, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears black trousers with tan and white striped suspenders. He wears various colorful collared shirts. His white hair is greasy and uncared for. His eyes are gold and beady.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Skamos Allure, Male Tiefling Aristocrat 8
Medium (5'1") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)19 (+4) 13 (+1)11 (+0)
Skills Animal Handling +4, History +7
Senses Passive Perception 11
Languages Common, Goblin, Celestial, Infernal, Aquan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 600 gp. Moss agate (15 gp). Sard (50 gp). Moss agate (15 gp). Silver pearl (110 gp). Sardonyx (50 gp).


Social Check DCs


Dayereth Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a blue poncho over his likewise colored trousers and shirt. His red hair is kept up in a ponytail inside a Stetson hat. He wears large thick round spectacles.

Personality: He loves telling others what to do and how they should feel about things. He believes the world needs to unite to get rid of giants once and for all.

History: Sold as a small child to a necromancer, Dayereth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Dayereth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Athletic, Opinionated. Bonds: Enemies, Mentor, Nature. Occupation: Fletcher

Voice: Hollow voice

Attributes [hide]

Dayereth Hanali, Male Elf Ranger 7
Medium (4'7") Elf, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)12 (+1) 10 (+0)13 (+1)
Skills Athletics +3, Deception +4
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Chem Vice, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears just a green suit. His small hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: A powerful wizard made him what he is. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A deep hatred of giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Ugly, Disease. Bonds: Poor, Enemies, Mentor. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Chem Vice, Male Tiefling Wizard 7
Medium (5'8") Tiefling, Neutral Good (CR 7)
Armor Class 10
Hit Points 43 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)14 (+2) 16 (+3)18 (+4)
Skills Arcana +5, Insight +6
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 90000 cp. Chrysoberyl (120 gp). Emerald (1600 gp). Jet (120 gp). Freshwater pearl (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nuthra Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her silver crest is braided into rings. She wears large thick round spectacles.

Personality: While she acts the brute, she is far gentler than she would appear. She is a ruthless business woman, a trait she acquired from her mother.

History: The child of a Fletcher, who enjoyed hunting, Nuthra was taken on many hunting expeditions. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Revenge; and many orcs want her driven away

Ideals: Fighting, Entrepeneur. Bonds: Nature, Family, Enemies. Occupation: Carter

Voice: Squeaky

Attributes [hide]

Nuthra Phrahdrandon, Female Dragonborn Commoner 2
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)10 (+0) 14 (+2)15 (+2)
Skills Athletics +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4

Possessions: 230 gp.


Social Check DCs


Pallabar Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has a large blue mantle and cape that has been intricately interwoven into his grey robe. His golden hair is styled in orderly dreadlocks. His hazel eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is frequently practicing swordplay.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has a crush on the local Hunter; and wishes to resurrect an old love

Ideals: Logical. Flaws: Selfish. Bonds: Military, In love, Has a crush. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Pallabar Folkor, Male Gnome Warrior 12
Small (3'2") Gnome, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 109 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)9 (-1) 18 (+4)8 (-1)
Skills Intimidation +3
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. Gold and topaz bottle stopper cork (1000 gp). Brass mug with jade inlays (300 gp). Old masterpiece painting (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Jeweled anklet (4000 gp). 1 Minor magic item.


Social Check DCs

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