Akmen Murder, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has dark red hair. His eyes are a pleasant gold.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Akmen was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Akmen decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has achieved small success as a Dyer.
Motivation: A deep hatred of drow; and seeks redemption
Flaws: Emotional, Disease. Bonds: Job, Criminal record, Enemies. Occupation: Dyer
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Shivering Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears dull pastel sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He has done his best to style his cinnamon fur to look like a famous performer. His face is covered beneath a completely black helmet.
Personality: Abrasive and pushy, he has a hard time making friends. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shivering is combative with any and all who dare try his patience in the slightest.
History: He got into the Map Maker business at a young age. He was an apprentice working in his father's forge. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.
Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Job. Occupation: Map Maker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 50 gp. White pearl (80 gp). Moonstone (70 gp). Sardonyx (70 gp). 1 Half-Plate.
Bathin Subtlety, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a broad hat to cover his moderate length white hair. He is very pretty but has cold, dead eyes.
Personality: He is irascible and easily irritated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Body Guard mother left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Rich, Attractive, Slave. Occupation: Farmer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 14)
Armor Class 11
Hit Points 14 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 5 (-3) | 11 (+0) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 |
Possessions: 2000 gp. Fire opal pendant on a fine gold chain (1900 gp). Fire opal pendant on a fine gold chain (1900 gp). Brass mug with jade inlays (300 gp). Golden circlet with four aquamarines (6000 gp). Fire opal pendant on a fine gold chain (1900 gp). A small bag of saffron. (100 gp). Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (800 gp). 1 Medium magic item.
Virra Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a blue coat over a grey low-cut shirt, and a feathered hat upon her head. Her whole body is exceptionally muscular. Her hair is always cut to a buzz. Her eyes are blue and she is always smoking a pipe.
Personality: Aggressive, abrasive, and angry, Virra embodies much of what other species detest in the Gnomes. She never wears the same outfit twice, unless she absolutely has to.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted she never wanted to apply herself. She was granted druidic powers by her dying sister.
Motivation: To end her boredom; and she is content
Ideals: Artistic, Gifted. Flaws: Antagonistic, Mundane. Bonds: Immigrant. Occupation: Butcher
Voice: Relaxed voice
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 10)
Armor Class 12
Hit Points 83 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Terran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 600 gp. Black star sapphire (1400 gp). Red spinel (80 gp). Malachite (16 gp).
Gimgen Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is blonde and curly. He wears a mask on his face.
Personality: He is overprotective of those who hire his services. He also has developed a complete distrust of the Ruler profession.
History: Gimgen was born in the south. At a young age he loved to build and create. Gimgen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In the meantime he has taken over work as a Bowyer and occasionally as a mercenary.
Motivation: He is unsatisfied with his job; and a need for knowledge about a nearby landmark
Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Guardian, Job. Occupation: Bowyer
Voice: Scottish accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 11)
Armor Class 10
Hit Points 67 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 1700 gp. Amber (120 gp). Chrysoberyl (120 gp). Golden yellow topaz (400 gp). Rhodochrosite (5 gp). Black pearl (400 gp). Malachite (5 gp).
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