Ahrim Belief, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large green jacket. He sports a flattop hair cut. His eyes are black.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sculptor arts, while his father instructed him in etiquette, music and courtly manner. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He wants to get laid; and his religion dominates his actions
Ideals: Disciplined. Bonds: Religious, Rich, Attractive, Has a crush. Occupation: Sculptor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 12)
Armor Class 12
Hit Points 58 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 4000 gp. Fire opal pendant on a fine gold chain (1500 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Embroidered and bejeweled glove (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).
Orsik Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He is physically well-built. His hair is golden, silky, and of moderate length. His fierce amber eyes like to dwell on things.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great joy in being the best Sculptor in town.
History: Orsik was born with his mother's beautiful face. A gifted student he started as a Jeweler, but he got bored and became a Sculptor. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and he feels kind of lost in life
Flaws: Depressed. Bonds: Attractive, Job, Religious. Occupation: Sculptor
Voice: Low and grunting
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 80 gp.
Frouse Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he usually wears his tan robe and has his kukri always slung over his shoulder. With a patchy silver beard and wild silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: The child of a Barkeep, who enjoyed hunting, Frouse was taken on many hunting expeditions. He was taken from his home at a very young age. He now spends his time doing works of charity.
Motivation: He loathes his own lifestyle.
Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Nature, Slave. Occupation: Stylist
Voice: Cold and demanding tone
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 10 pp.
Eida Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is portly but not overly obese. With bright golden hair. Her eyes are a pleasant amber.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Half-Elven compassion; and she has money and likes to spend it
Ideals: Impeccable. Flaws: Impulsive, Antagonistic, Racist. Bonds: Rich. Occupation: Courier
Voice: Relaxed voice
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 15)
Armor Class 13
Hit Points 66 (15d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 |
Possessions: 1000 gp. A life-sized copper and silver statuette of a cockatrice. (60 gp). Finely wrought small gold bracelet (60 gp). Fire opal pendant on a fine gold chain (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Sapphire pendant on gold chain (2300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold cup set with emeralds (11000 gp).
Semyaza Music, Female Tiefling [Permalink]
Personal [hide]
Description: She typically wears green cloth garments or leather armor. She carries with her a set of scythes, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her purple hair has been sun bleached extensively. Her white eyes lackadaisically let the world flow into them.
Personality: Semyaza wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: The child of a Cook, who enjoyed hunting, Semyaza was taken on many hunting expeditions. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Fighting, Disciplined. Bonds: In love, Nature, Criminal record. Occupation: Tailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 46 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
Possessions: 1500 gp. Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold and topaz bottle stopper cork (300 gp).
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