Great Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she is wearing colorful clothing, dressed as a Interpreter, and is pretty ugly. Her wide-brimmed hat is riddled with cuts and holes. She wears a mask on her face.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is skeptical of what others tell her and is slow to trust.
History: Great was born in the south. At a young age she loved to build and create. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion
Ideals: Optimist, Persistence, Gifted. Flaws: Ugly, Shy. Bonds: Family. Occupation: Interpreter
Voice: Slurs words
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 5)
Armor Class 14
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
Possessions: 500 gp. Red-brown spinel (50 gp). Pink pearl (50 gp).
Luthra Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized tan coat, and she perpetually has her longsword ready. She has moderate length auburn hair. Her eyes are brown.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She got into the Masseuse business at a young age. Like her father and her sister before her, after school she went straight into learning to become a Masseuse. Due to her spouse's obsession with being a Hunter they were divorced and she won custody of their daughter. She worked as a Masseuse, and she later adopted a second daughter.
Motivation: To unite with her sister.
Ideals: Fighting. Flaws: Impulsive. Bonds: Family, Job. Occupation: Masseuse
Voice: Indian accent
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
Possessions: 44000 sp. Jet (90 gp). Iolite (30 gp). Rock crystal (30 gp). 1 Minor magic item.
Tatyan Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a green tunic with tan highlights, and long black pants that bunch up around her shoes. She keeps her long black crest kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She believes the world needs to unite to get rid of gnolls once and for all.
History: Tatyan hails from a village terrorized by gnolls. Cursed with unlife at a very young age, Tatyan has worked very hard to control her curse. She has drifted from career to career and currently works as a Unemployed.
Motivation: To clean up the streets; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Enemies, Job, Guardian. Occupation: Unemployed
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Terran, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 380 gp.
Alberich Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. He wears his chestnut hair up in a very large beehive style do. His eyes are gray and beady.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.
History: He got into the Map Maker business at a young age. His childhood dream was to be a Adventurer, but he was a colossal failure. He now owns his own business.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and expand his business
Ideals: Philantrophist, Pacifist. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Map Maker
Voice: Sounds elderly
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 210 gp.
Bendoo Rayden, Female Half-Orc [Permalink]
Personal [hide]
Description: She is lean but muscular and is wearing a perfectly clean shirt and pair of pants. Her silver hair is lengthy and is close to two feet long. She has violet eyes and a white hat with a pastel feather.
Personality: Abrasive and pushy, she has a hard time making friends. Energy wise she seems alert and responsive.
History: Gifted from a young age, Bendoo studied abroad. Through the years after Bendoo was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Bendoo's father didn't care for her much, and the feeling was mutual. She left for the east, certain she would find work there.
Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her son
Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Animal Trainer
Voice: Low range voice
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 9 (-1) | 3 (-4) |
Senses Passive Perception 9
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
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