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Advanced [show]


Great In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears just a pastel suit. Her beige fur is smooth and relatively long. Her face is scarred and worn.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Great hails from a village terrorized by giants. When money was particularly tight she was walking through alleys when she overheard a Miller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Days after completing her studies, news broke out that her hometown was attacked by giants. Great was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: Revenge.

Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Miller

Voice: Old thin voice

Attributes [hide]

Great In the Wind, Female Tabaxi Barbarian 3
Medium (5'7") Tabaxi, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)16 (+3) 10 (+0)16 (+3)
Skills Medicine +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Aquan, Celestial, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Gold dragon comb with red garnet eye (700 gp). Gold and topaz bottle stopper cork (700 gp).


Social Check DCs


Qemuel Agony, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His dark red hair is slicked back into a classic pompadour. His gold eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a font of random trivia from the lore and stories he has discovered

History: Sold as a small child to a wizard, Qemuel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Tiefling Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Joker, Logical. Bonds: Adventurer, Mentor. Occupation: Tanner

Voice: High pitched and raspy

Attributes [hide]

Qemuel Agony, Male Tiefling Fighter 9
Medium (5'3") Tiefling, Lawful Evil (CR 9)
Armor Class 12
Hit Points 98 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)20 (+5) 12 (+1)12 (+1)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Druidic, Giant, Auran, Halfling, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 5000 sp. Tiger eye turquoise (15 gp). Brown-green garnet (110 gp). Rock crystal (20 gp). Blue sapphire (1300 gp). Blue sapphire (1300 gp). Fire opal (1300 gp).


Social Check DCs


Vonbin Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His hair is blonde and very short. His brown eyes dart from person to person.

Personality: He is happy with his job as a Body Guard. He turns his eye from what people do, preferring to live and let live. He is able to make almost anything out of random pieces of junk.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He became a Body Guard soon after.

Motivation: Money/treasure; and to be a dilettante again

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job, Rich. Occupation: Body Guard

Voice: Spits and sputters

Attributes [hide]

Vonbin Graybeard, Male Dwarf Monk 9
Medium (4'0") Dwarf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 64 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)7 (-2) 11 (+0)6 (-2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +5

Possessions: 1200 gp. White opal (1100 gp).


Social Check DCs


Rolf Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy yellow suit. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise violet.

Personality: Rolf wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was always a brilliant, if unscrupulous mind. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined, Optimist, Logical. Flaws: Insane. Bonds: Attractive, In love. Occupation: Apothecary

Voice: Pirate accent

Attributes [hide]

Rolf Coleman, Male Half-Elf Warrior 5
Medium (5'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 9 (-1)12 (+1)
Skills Athletics +5, Insight +2
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Patrin Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'7" and lanky with angular features, he is an attractive figure. He wears rags and sports a simple walking cane. His white crest is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: Patrin was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He found a children's book about a Dragonborn Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To get a good night's sleep; and to reunite with his old friends

Ideals: Opinionated. Flaws: Insomniac, Racist. Bonds: Poor, Attractive, Adventurer. Occupation: Servant

Voice: Breathy voice

Attributes [hide]

Patrin Akambherylliax, Male Dragonborn Druid 7
Medium (6'7") Dragonborn, Chaotic Good (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 14 (+2)18 (+4)
Skills Perception +5, Persuasion +7
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 30000 cp. Alexandrite (700 gp). Chrysoprase (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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