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Advanced [show]


Quarethon Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears many layers of old clothing at all times. He keeps his silver crest in a flapper bob. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic. Flaws: Ugly, Addict, Depressed. Bonds: Poor, Criminal record. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Quarethon Kimbatuul, Male Dragonborn Ranger 9
Medium (6'1") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 71 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)8 (-1) 17 (+3)13 (+1)
Skills History +2, Insight +6
Senses Passive Perception 13
Languages
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 15000 sp. Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp).


Social Check DCs


Baern Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: 4'1" and muscular, this western man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is blonde and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is frequently practicing swordplay.

History: He got into the Hunter business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Athletic. Flaws: Shy. Bonds: Military, Job, In love. Occupation: Hunter

Voice: Uses sign language

Attributes [hide]

Baern Eversharp, Male Dwarf Paladin 9
Medium (4'1") Dwarf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 44 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)11 (+0) 11 (+0)14 (+2)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1400 gp. A pair of silk slippers encrusted with tiny pearls. (90 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Jeweled anklet (2000 gp). Old masterpiece painting (800 gp).


Social Check DCs


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He likes to wear pastel tank tops with green pants. His fur is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his mother and his brother before him, after school he went straight into learning to become a Doctor. He became a Doctor soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a shepherd again

Ideals: Fighting. Flaws: Selfish, Mundane. Bonds: Attractive, Job. Occupation: Doctor

Voice: Nasally tone

Attributes [hide]

Three In the Wind, Male Tabaxi Monk 7
Medium (6'4") Tabaxi, Lawful Evil (CR 7)
Armor Class 12
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 8000 sp. Tiger eye turquoise (16 gp).


Social Check DCs


Lance Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and blue handkerchief worn on his left side. He is physically well-built. He wears a deerstalker hat to cover his moderate length golden hair. He has a dull look in his blue eyes.

Personality: He is very quiet and rarely speaks above a whisper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and to prove his worth to the world

Ideals: Artistic. Flaws: Shy, Fearful, Impulsive. Bonds: Adventurer. Occupation: Fisher

Voice: Sore throat, cough

Attributes [hide]

Lance Spaulding, Male Human Barbarian 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)14 (+2) 9 (-1)13 (+1)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Abyssal, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 400 gp. Alexandrite (1600 gp). Golden yellow topaz (1600 gp). Amber (70 gp). Azurite (16 gp). 1 Minor magic item.


Social Check DCs


Ishte Fluke, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a long, green cloak. She wears her silver hair down. She has silver eyes and a green hat with a brown feather.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Ishte was born the youngest of three triplets. From there she went from mercenary job to mercenary job. She has worked as a Mercenary like her father before her.

Motivation: To get a good night's sleep; and she is unsatisfied with her job

Ideals: Joker. Flaws: Insomniac. Bonds: Family, Adventurer, Job. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Ishte Fluke, Female Tiefling Cleric 16
Medium (5'2") Tiefling, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 80 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Acrobatics +7, Arcana +7
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 8000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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