Drifting Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her red fur is heavily combed to the left. Her eyes are yellow.
Personality: She is happy with her job as a Bellfounder. She turns her eye from what people do, preferring to live and let live. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She served in the navy to pay for her family's outstanding loans. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She became a Bellfounder soon after.
Motivation: She is compelled to act according to her religious beliefs; and she has money and likes to spend it
Flaws: Racist. Bonds: Job, Rich, Military, Religious. Occupation: Bellfounder
Voice: Shortens vowels
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 48 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 9 (-1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Tricking Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a fine chain shirt which she covers with pastel colored cloaks and clothing. Her fur, while still mostly lavender, has prominent grey streaks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A freak accident while working with her Gardener father left her crippled. She now owns her own business.
Motivation: Wants to raise her children well; and marry her sister to traveling adventurers
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Job, Family. Occupation: Tanner
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 21 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 6 (-2) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Gnome, Giant
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 12000 sp.
Bree Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: She is lean but muscular and prefers to wear white clothing when she does not wear armor. Her hair is long and silver with streaks of white, and is pulled back with small white clips. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She will rave to anyone who will listen. She never wears the same outfit twice, unless she absolutely has to.
History: She was born in the south, but her parents moved at a very young age to the west. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with her childhood friend; and she's repulsed by the pc
Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Shipwright
Voice: Gruff and masculine
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Elven, Draconic
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 sp.
Rurik Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is physically well-built. He has red hair. His eyes are hazel and he is always smoking a pipe.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is used to getting what he wants. In part because he is a meticulous planner.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rurik fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Professionalism, Fighting. Bonds: Rich, Attractive, Slave. Occupation: Performer
Voice: Draws out vowels
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 7)
Armor Class 10
Hit Points 54 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Giant
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
Nithther Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear green clothing when he does not wear armor. His blue crest is long and unkept. He has several tiny aquamarine earrings on each ear.
Personality: He is a Bounty Hunter first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.
History: He was raised in a desert tribe. His childhood dream was to be a Fletcher, but he was a colossal failure. He has dedicated himself to building a better village for his children.
Motivation: He desires power and/or immortality; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Nature, Adventurer. Occupation: Bounty Hunter
Voice: Irish accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 14)
Armor Class 11
Hit Points 40 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
Possessions: 900 pp. Brass mug with jade inlays (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Solid gold idol (600 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Silver comb with moonstones (800 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Large well-done wool tapestry (500 gp). Golden circlet with four aquamarines (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
