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Advanced [show]


Medrash Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his nunchaku always slung over his shoulder. He is bristling with hidden weapons, mostly nunchakus and shields. His rusty crest, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Assassin business at a young age. He was taken from his home at a very young age. He became a Assassin soon after.

Motivation: He has money and likes to spend it; and further expansion of business

Ideals: Entrepeneur. Bonds: Criminal record, Job, Slave, Rich. Occupation: Assassin

Voice: Low and grunting

Attributes [hide]

Medrash Chumbyxirinnish, Male Dragonborn Monk 13
Medium (6'8") Dragonborn, True Neutral (CR 13)
Armor Class 14
Hit Points 65 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 9 (-1)10 (+0) 10 (+0)14 (+2)
Skills Deception +6, Religion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4

Possessions: 4000 gp. Peridot (20 gp). Blue quartz (10 gp). Black pearl (200 gp). Peridot (20 gp). Lapis lazuli (10 gp). Aquamarine (200 gp). Amethyst (40 gp). Black opal (1600 gp).


Social Check DCs


Windy On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown armored body suit, with a simple black line shooting up and back down. She is physically well-built. Her brown fur is unkempt and raggedy. Her eyes are a pleasant green.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She is able to fit into much smaller and tighter spaces than normal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Windy took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with her brother; and to end her boredom

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Courier

Voice: Slow speaker

Attributes [hide]

Windy On the Water, Female Tabaxi Sorcerer 10
Medium (4'10") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 30 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)18 (+4) 17 (+3)12 (+1)
Skills Athletics +6, Survival +7
Senses Passive Perception 13
Languages Common, Infernal, Elven, Ignan, Goblin
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666653000

Possessions: 17000 sp. Freshwater pearl (15 gp). Rhodochrosite (15 gp). Fiery yellow corundum (1600 gp).


Social Check DCs


Seven Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a simple burlap shirt and baggy pants. She conceals her scythe with her veritable burlap sack of a shirt. She has wavy gray fur. Her yellow eyes are passionate and lively.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: When she was but 5 years old her parents immigrated from the north. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: An old rival family wants her found.

Flaws: Shy, Antagonistic, Disease. Bonds: Immigrant, Family. Occupation: Glassblower

Voice: Scratchy, weak

Attributes [hide]

Seven Of World, Female Tabaxi Wizard 1
Medium (5'4") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)11 (+0) 14 (+2)11 (+0)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 gp.


Social Check DCs


Peter Blankley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears light armors faded through time and improper care. He is an epitome of beauty. His hair is greying and his face has many wrinkles. His fierce hazel eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Peter was born with his father's beautiful face. Cursed with unlife at a very young age, Peter has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and wants to have a good time and be beloved

Ideals: Justice, Optimist. Flaws: Disease. Bonds: Attractive. Occupation: Ploughman

Voice: Tuts and clicks tongue

Attributes [hide]

Peter Blankley, Male Human Wizard 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)15 (+2) 15 (+2)8 (-1)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 30 gp. Deep green spinel (100 gp).


Social Check DCs


Yurgunn Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears tight fighting clothing, which leaves very little to the imagination. Her white hair is long and unkept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She speaks before she thinks and is too direct. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born in the north, but her parents moved at a very young age to the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Yurgunn's homeland. Yurgunn decided to take the middle way and become a bodyguard. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world; and she's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Immigrant. Occupation: Guard

Voice: Raspy

Attributes [hide]

Yurgunn Thrahak, Female Dwarf Barbarian 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 29 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)6 (-2) 12 (+1)5 (-3)
Skills Deception -1, Intimidation -1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 500 sp. Obsidian (6 gp). Hematite (6 gp).


Social Check DCs

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