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NPC Generator

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Advanced [show]


Anastrianna Horineth, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a simple violet robe with grey stripes complete with hood. She is portly but not overly obese. Her blonde hair is styled in orderly dreadlocks. Her eyes are brown and she is always smoking a pipe.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She also is a firm believer in the womanly ideal.

History: Anastrianna was born in the west. At a young age she loved to build and create. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has comitted a past crime that haunts her to this day; and obtaining odd cultural elven artifacts is her passion

Ideals: Persistence. Flaws: Depressed, Impulsive. Bonds: Adventurer, Criminal record. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Anastrianna Horineth, Female Half-Elf Sorcerer 3
Medium (5'6") Half-Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 7 (-2)16 (+3) 10 (+0)13 (+1)
Skills Medicine +2, Stealth +6
Senses Passive Perception 10
Languages Common, Elven, Terran, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 200 gp.


Social Check DCs


Right-Handed On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He wears a colorful flower in his orange fur. His otherwise smooth face is marked with small tiny scars.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He takes great joy in being the best Ploughman in town.

History: He was born at the edge of vast desert. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor

Bonds: Attractive, Job, Nature, Family, Enemies. Occupation: Ploughman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Right-Handed On the Mountaintop, Male Tabaxi Aristocrat 10
Medium (5'7") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 34 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)13 (+1) 13 (+1)16 (+3)
Skills Performance +7, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 2400 gp. 1 Minor magic item.


Social Check DCs


Fargrim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears many layers of old clothing at all times. His auburn hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born in the west, but his parents moved at a very young age to the north. Through the years after Fargrim was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Fargrim's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge; and someone believes him a fraud

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Immigrant. Occupation: Dilettante

Voice: Whispers

Attributes [hide]

Fargrim Dankil, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)11 (+0) 7 (-2)10 (+0)
Skills Athletics +2, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Foxilon Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man is generally shirtless and showing off his tattooed chest and is in decent physical shape. With bright golden hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He comes from a rich northern family. A gifted student he started as a Bather, but he got bored and became a Engraver. He inherited the family business which he has now maintained for 9 years.

Motivation: Money/treasure; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined. Flaws: Forgetful. Bonds: Rich, Job, Enemies. Occupation: Engraver

Voice: Sensual and smooth

Attributes [hide]

Foxilon Copperkettle, Male Halfling Warrior 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 38 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 700 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Valorean Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, but even with his fine clothing he looks run-down. His copper crest is knotted and matted. His gold eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Detective, but he got bored and became a Mason. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Ideals: Professionalism. Flaws: Shy. Bonds: Rich, Job, Criminal record. Occupation: Mason

Voice: Speaks through clenched teeth

Attributes [hide]

Valorean Tiammanthyllish, Male Dragonborn Warrior 3
Medium (6'8") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)10 (+0) 11 (+0)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). 1 Alchemist’s fire.


Social Check DCs

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