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Shedinn Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail, and sports empty pouches on his belt. His crest is black and curly. He tend to wears goggles to shield his eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich southern family. A gifted student he started as a Mason, but he got bored and became a Fletcher. He has worked as a Fletcher like his mother before him.

Motivation: He wants to get laid; and wants to open a new tavern

Flaws: Emotional. Bonds: Adventurer, Rich, Job, Has a crush. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Shedinn Mystan, Male Dragonborn Warlock 1
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 140 gp.


Social Check DCs


Silvo Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light red in addition to tight pants. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a dagger on it. His brown hair and beard is wavy and long. He has hazel eyes and a red hat with a green feather.

Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy, self-centered, vain, and jealous.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Silvo took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor

Ideals: Optimist. Flaws: Selfish. Bonds: Nature, Adventurer, Job. Occupation: Bricklayer

Voice: Soft and melodious

Attributes [hide]

Silvo Appleblossom, Male Halfling Aristocrat 4
Small (3'4") Halfling, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Terran, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Dagnal Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: This light-skinned female wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is tall, broad shouldered and powerfully built. She keeps her golden hair in a flapper bob. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She acts crazy and hedonistic. A true patriot, Dagnal would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She served in the navy to pay for her family's outstanding loans. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Dagnal never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Gifted. Flaws: Hedonist. Bonds: Military, In love, Religious. Occupation: Stableman

Voice: Sensual and smooth

Attributes [hide]

Dagnal Balderk, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)18 (+4) 17 (+3)6 (-2)
Skills Animal Handling +5, Persuasion +0
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Giant, Halfling, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 400 sp. 1 Superior lock.


Social Check DCs


Edge In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His lavender fur is lengthy. He has several tiny jet earrings on each ear.

Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village he learned the ways of the warrior from his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After months of barely getting by, Edge managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Justice, Fighting. Flaws: Insane. Bonds: Rich, Criminal record. Occupation: Seamstress

Voice: Middle-eastern accent

Attributes [hide]

Edge In Woods, Male Tabaxi Druid 2
Medium (6'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)14 (+2) 9 (-1)12 (+1)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Auran, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 350 gp.


Social Check DCs


Euron Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: 5'5" and muscular, this northern man wears green trousers with white and blue striped suspenders. He wears various colorful collared shirts. His chestnut hair is braided into rings. His black eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Euron is combative with any and all who dare try his patience in the slightest.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Euron reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Joker, Justice. Bonds: Military, Immigrant. Occupation: Soapmaker

Voice: Cold and demanding tone

Attributes [hide]

Euron Kindness, Male Tiefling Commoner 4
Medium (5'5") Tiefling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)16 (+3) 12 (+1)16 (+3)
Skills Intimidation +5, Stealth +5
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Aquamarine (300 gp). Sard (70 gp). Red-brown spinel (110 gp). White pearl (110 gp). 1 Minor magic item.


Social Check DCs

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