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NPC Generator

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Advanced [show]


Thervan Firahel, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear blue clothing when he does not wear armor. He has styled his auburn hair well, parting it to the right. His eyes, though not visible through his cowl, are brown.

Personality: Confrontational and typically high on some drug or another. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born to a criminal king-pin and mafia family He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is a bit of a kleptomaniac.

Flaws: Addict. Bonds: Enemies, Criminal record, Rich. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Thervan Firahel, Male Elf Fighter 9
Medium (5'1") Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 68 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Religion +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Erias Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. His white hair is kept up in a ponytail inside a deerstalker hat. He wears round tiny glasses practically rammed into his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Erias was born in the west. At a young age he loved to build and create. His father was a soldier and died while he was still young. Erias was left his father's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He doesn't get along with people that don't share his tastes; and he desires power and/or immortality

Ideals: Impeccable, Persistence. Bonds: Attractive, Adventurer, Military. Occupation: Interpreter

Voice: Pronounces difficult words wrong

Attributes [hide]

Erias Strongheart, Male Dwarf Bard 1
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Insight +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 110 gp. 4 Acid flasks.


Social Check DCs


Erky Daergel, Male Gnome [Permalink]

Personal [hide]

Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. His black hair is slicked back into a classic pompadour. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is overprotective of those who hire his services. A true patriot, Erky would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Erky lived on a farm with his mother, near the main road leading to a nearby town. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has since lost track of the people in his past.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Ugly. Bonds: Guardian, Military, Family, Enemies. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

Erky Daergel, Male Gnome Ranger 10
Small (3'5") Gnome, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 63 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)16 (+3) 12 (+1)18 (+4)
Skills Deception +8, History +7
Senses Passive Perception 11
Languages Common, Gnome, Elven, Dwarven, Druidic
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 230 pp. Deep blue spinel (1500 gp). Star rose quartz (60 gp). Coral (90 gp). Tiger eye turquoise (7 gp). Zircon (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Verin Despair, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 5'3" and wears a fancy green dress. Her right leg appears badly burned and disfigured. Her red hair is knotted and matted. Her white eyes peer out from beneath her wide-brimmed green hat.

Personality: This woman loves painting and to teach people painting more than just about anything. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to a criminal king-pin and mafia family She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barkeep work with an outfit from a few towns over. Barkeep work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: To be a Cook again; and a rival would like her out of the picture

Ideals: Artistic, Philantrophist. Bonds: Attractive, Criminal record, Job. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Verin Despair, Female Tiefling Wizard 10
Medium (5'3") Tiefling, Lawful Evil (CR 10)
Armor Class 14
Hit Points 32 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Animal Handling +6, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 18000 sp. Golden yellow topaz (400 gp). Onyx (30 gp). Rose (30 gp). Iolite (30 gp). Violet garnet (400 gp). Eye agate (4 gp). 1 Minor magic item.


Social Check DCs


Shivering Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing a long, pastel, dusty cloak. Her red fur is long and unkept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She pushes her goals aggressively. She is also a coward if confronted.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She has gone from town to town working and never settling down anywhere, but has fallen for a local Layabout. She hasn't told them the truth, but wants to settle down with them.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she's attracted to the pc

Flaws: Ugly, Racist, Fearful. Bonds: Slave, Has a crush, Criminal record. Occupation: Performer

Voice: Eastern European accent

Attributes [hide]

Shivering Moon, Female Tabaxi Druid 9
Medium (5'7") Tabaxi, Lawful Evil (CR 9)
Armor Class 14
Hit Points 38 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)11 (+0) 16 (+3)13 (+1)
Skills Religion +3, Stealth +7
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 1200 gp. Deep blue spinel (400 gp). Malachite (4 gp). Golden yellow topaz (400 gp). Golden yellow topaz (400 gp). Citrine (20 gp). Tiger eye turquoise (4 gp). 1 Minor magic item.


Social Check DCs

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