Mardnab Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a blue shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her black hair is long and unkept. She wears large thick round spectacles.
Personality: She is calm most of the time but flees social interaction. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born in a small forest village. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wishes to resurrect an old love; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Shy. Bonds: In love, Nature. Occupation: Butcher
Voice: High pitched and raspy
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 19 (+4) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
Possessions: 500 gp.
Theirastra O'Leary, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who very much looks the part of a Fisher. Her chestnut hair is drawn into a tight pony tail with a card scrunchie. Her eyes are a pleasant amber.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She is the product a well kept family trust fund and as such has never really known need. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Forgetful. Bonds: Job, Nature, Rich. Occupation: Fisher
Voice: Scandinavian accent
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Ignan, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 20000 cp. Bloodstone (30 gp). Malachite (13 gp).
Andry Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears white leather gloves, a white jacket, and tight pants. She sports white long hair. Her eyes are amber and beady.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Andry was born in the east. At a young age she loved to build and create. She has had some formal dancing training, and achieved minor success. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion
Ideals: Persistence, Artistic. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Jeweler
Voice: Soft and mumbly
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 19 (+4) | 10 (+0) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Terran
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp. Zircon (50 gp).
Whurbin Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is brown and very short. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is afraid of women and trembles around them
History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to open a new tavern; and he has passion for adventuring and risk
Ideals: Fighting. Flaws: Shy, Disease. Bonds: Poor, Attractive. Occupation: Fortune-teller
Voice: Hissing voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 400 gp. Solid gold idol (500 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp).
Buvvie Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with Stetson hat. Her skin is fair and her fingers are delicate and long. Her hair is short and auburn. Her green eyes are passionate and lively.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has all her life been fascinated with poetry.
History: Born in a small village she learned the ways of the warrior from her mother. She was an apprentice working in her mother's forge. She became a Sage soon after.
Motivation: She's repulsed by the PC; and to be a bowyer again
Ideals: Artistic, Fighting. Flaws: Secretive, Antagonistic. Bonds: Job. Occupation: Sage
Voice: Aggressive tone
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 101 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
Possessions: 6000 gp. Embroidered and bejeweled glove (4000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). A roughly beaten golden orb (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A necklace of small pink pearls (4000 gp). 1 Medium magic item.
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