Mormo Clever, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He carries a battered longsword and tarnished scimitar as well. His purple hair is unkempt and raggedy. His red eyes dart from person to person to random spaces in the air.
Personality: He is happy with his job as a Armorer. He turns his eye from what people do, preferring to live and let live. He believes the world needs to unite to get rid of illithids once and for all.
History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Enemies. Occupation: Armorer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'8") Tiefling, Neutral Evil (CR 18)
Armor Class 13
Hit Points 115 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Goblin, Undercommon
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
Possessions: 1200 pp. Finely wrought small gold bracelet (40 gp). Fire opal pendant on a fine gold chain (2100 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Golden circlet with four aquamarines (1000 gp). A roughly beaten golden orb (70 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). A necklace of small pink pearls (1000 gp). Jeweled gold crown (4000 gp). Silver comb with moonstones (1000 gp). Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (2100 gp). Jeweled anklet (2000 gp). Jeweled anklet (2000 gp). Gold cup set with emeralds (2000 gp). 1 Major magic item.
Yurgunn Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear flannel. Her black hair is still thick. Her blue eyes lackadaisically let the world flow into them.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She was born blind and as such lacked many opportunities for work. Yurgunn abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.
Motivation: Halfling compassion; and a strong sense of loyalty to halfling people
Flaws: Disease, Racist. Bonds: Nature, Immigrant, Adventurer. Occupation: Unemployed
Voice: Boston accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Egelina Harper, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears many layers of old clothing at all times. Her head has been shaved. Her eyes are blue.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: The child of eastern immigrants she idolized her mother. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Passionate, Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant, Religious. Occupation: Dyer
Voice: Low and grunting
Attributes [hide]
Medium (4'11") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 45 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 390 pp. Deep green spinel (100 gp). Amber (100 gp). Blue quartz (6 gp). Violet garnet (200 gp). Golden yellow topaz (200 gp). Malachite (6 gp). Black pearl (200 gp). Citrine (80 gp). Aquamarine (200 gp).
Agnes Darlington, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her auburn hair, when down, is lengthy. Her hazel eyes are passionate and lively.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Agnes was born with her mother's beautiful face. A few years later when the west was not economically sound they moved to her current location. She now mingles about in high society.
Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge
Ideals: Joker. Bonds: Rich, Enemies, Attractive, Immigrant. Occupation: Shoemaker
Voice: Dark and ominous
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Draconic, Orc
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Chrysoprase (50 gp). Black pearl (200 gp). Sard (50 gp). Azurite (6 gp).
Gerbo Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and wears a blue coat over a violet low-cut shirt, and a Stetson hat upon his head. His moppish red hair is in a traditional bowl cut. He is baby faced.
Personality: Stoic and calm, he prefers to meditate than take action. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in a small plains village. His homeland was ravaged by war and he spent much of his life rebuilding it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: An old rival family wants him found; and regain custody of his son
Ideals: Disciplined. Flaws: Ugly, PTSD. Bonds: Family, Nature. Occupation: Brewer
Voice: American accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 79 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 5 (-3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. Jade (160 gp). Iolite (20 gp). Brown-green garnet (160 gp). Pink pearl (160 gp).
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Their contribution stands as a beacon of hope for all adventurers!