Art Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is renowned for her bright pastel dresses and hats. Her orange fur is thinning but still full. Her eyes are likewise amber.
Personality: She is a hateful person. She taunts others and blames them for her problems. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A gifted student she started as a Fortune-teller, but she got bored and became a Jeweler. She's also a talented Fortune-teller, but doesn't like to broadcast it.
Motivation: She is unsatisfied with her job; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Jeweler
Voice: Irish accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 4)
Armor Class 9
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp. 1 Banded mail. 1 Darkwood Buckler. 1 Darkwood Buckler.
Sun Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her whole body is exceptionally muscular. Her orange fur has been sun bleached extensively. She wears an eyepatch.
Personality: She is a Bounty Hunter first and foremost. She believes firmly that knowledge should be universal. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born to loving parents in a slum to the north. She helped her father out around the business and became quite the natural. She has achieved small success as a Bounty Hunter.
Motivation: Wishes to resurrect an old love; and balancing her hectic life and new bounty hunter responsibilities is difficult
Flaws: Ugly. Bonds: Immigrant, Job, In love, Poor. Occupation: Bounty Hunter
Voice: Old thin voice
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Good (CR 12)
Armor Class 12
Hit Points 57 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 gp. Fire opal (800 gp). Banded agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bucklal Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white cloak and cross-gartered brown stockings. He is physically well-built. He has wavy silver hair. His eyes are likewise green.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.
Motivation: Many illithids want him driven away; and someone believes him a fraud
Flaws: Shy, Fearful. Bonds: Family, Religious, Enemies. Occupation: Animal Trainer
Voice: Rolls R's
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 16)
Armor Class 14
Hit Points 105 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Draconic
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 3 | 3 |
Possessions: 9000 gp. Red garnet (80 gp). Chrysoprase (20 gp). Violet garnet (900 gp). Chalcedony (20 gp). Violet garnet (900 gp). Onyx (20 gp). Coral (80 gp). Chalcedony (20 gp).
Nuraval Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man is generally well dressed albeit a few years behind the times, and a wedding ring on his left hand. He wears his blonde hair down. His eyes, though not visible through his cowl, are violet.
Personality: He snorts whenever he laughs or is feeling confident. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: From birth he was tutored by a cruel and relentless mentor. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Artistic. Bonds: Attractive, In love, Slave, Mentor. Occupation: Armorer
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 17 (+3) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 70 gp.
Greeba Nash, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a large white jacket. She has done her best to style her chestnut hair to look like a famous performer. Her thin eyebrows rest above her beady amber eyes.
Personality: She is irascible and easily irritated. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Sold as a small child to a slaver, Greeba was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero.
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Mentor, Adventurer. Occupation: Herbalist
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 38 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +4
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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