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Advanced [show]


Cumpen Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her blonde hair is lengthy. She wears large thick round spectacles.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is an amazing painter.

History: Born to a pair of adventurers, Cumpen grew up listening to her father's many stories. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has money and likes to spend it; and retire the richest woman in the south

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Barrister

Voice: Old Prospector

Attributes [hide]

Cumpen Nackle, Female Gnome Adept 10
Small (3'5") Gnome, Lawful Evil (CR 10)
Armor Class 12
Hit Points 59 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)9 (-1) 7 (-2)13 (+1)
Skills Athletics +2, Persuasion +5
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2300 gp.


Social Check DCs


Mara Aloro, Female Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears tattered old clothes. Her white hair is long and unkept. She has violet eyes.

Personality: She is fixated on the number 19. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She also is a firm believer in the womanly ideal.

History: Her father raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Athletic. Flaws: Ugly, Insane, Impulsive. Bonds: Nature. Occupation: Fortune-teller

Voice: Stutters

Attributes [hide]

Mara Aloro, Female Elf Fighter 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Athletics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Jheri Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a fine chain shirt which she covers with black colored cloaks and clothing. Her brass crest is still thick. Her eyes are gold and beady.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dragonborn in existence. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She's repulsed by the PC; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic. Occupation: Barrister

Voice: Relaxed voice

Attributes [hide]

Jheri Clethtinthiallor, Female Dragonborn Expert 3
Medium (6'7") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 18 (+4)15 (+2)
Skills Persuasion +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Darrow Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'0" and wears a red coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. His right leg appears badly burned and disfigured. He has wavy silver hair. His eyes are hazel and catlike.

Personality: He will rave to anyone who will listen. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Body Guard, who enjoyed hunting, Darrow was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. Due to his spouse's obsession with being a Body Guard they were divorced and he won custody of their daughter. He worked as a Engraver, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother

Flaws: Insane. Bonds: Family, Nature, Rich. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

Darrow Kettlewhistle, Male Halfling Wizard 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 16 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)11 (+0) 15 (+2)12 (+1)
Skills Athletics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 500 gp.


Social Check DCs


Panana Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries a battered warhammer and tarnished falchion as well. Her hair is greying and her face has many wrinkles. She wears a mask on her face.

Personality: Prone to second guessing herself, she comes off as nervous. She plays an instrument quite well.

History: She was born at the edge of vast forest. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Panana took refuge in the old dungeon and found the beat up falchion and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Nature, Immigrant. Occupation: Shipwright

Voice: Booming voice

Attributes [hide]

Panana Oomtrowl, Female Gnome Bard 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 380 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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