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Advanced [show]


Smoking In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a brown tunic with green highlights, and long white pants that bunch up around his shoes. His white fur is singed and shortened. His eyes are green and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gifted from a young age, Smoking studied abroad. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has achieved small success as a Laborer.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Laborer

Voice: High pitched, excited

Attributes [hide]

Smoking In Woods, Male Tabaxi Commoner 4
Medium (6'3") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)13 (+1) 15 (+2)9 (-1)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Sannl Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses like a well dressed Jeweler does. Her hair, while still mostly brown, has prominent grey streaks. Her blue eyes dart from person to person.

Personality: She is calm most of the time but flees social interaction. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Jeweler for hire.

Motivation: She has decided she is irredeemable; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Shy, Disease, Insomniac. Bonds: Job, Criminal record. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sannl Fireforge, Female Dwarf Adept 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 240 gp.


Social Check DCs


River Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'8". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a trident. His lavender fur is kept up in a ponytail inside a Stetson hat. This green eyed westerner is not easily forgotten.

Personality: River wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, River and his spouse have recently divorced.

Motivation: Expand his business; and he wants to meet his childhood hero

Ideals: Fighting, Disciplined. Flaws: Antagonistic. Bonds: Adventurer, Nature, Job. Occupation: Guard

Voice: Dutch accent

Attributes [hide]

River Wind, Male Tabaxi Warlock 10
Medium (6'8") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 54 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)5 (-3) 15 (+2)11 (+0)
Skills Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 gp. Blue quartz (12 gp). 1 Minor magic item.


Social Check DCs


Torz Northcott, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a black poncho over his likewise colored trousers and shirt. His white hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Hunter and was forced into it by his family.

Ideals: Disciplined, Artistic. Bonds: Attractive, Family, Military. Occupation: Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Torz Northcott, Male Half-Orc Adept 6
Medium (6'9") Half-Orc, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 700 gp. Black pearl (1200 gp). Rock crystal (30 gp). Banded agate (9 gp). Banded agate (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bella High-hill, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears rags and sports a simple walking cane and is in decent physical shape. She is bald on top and has large blonde tufts of hair around her ears. Her face is covered beneath a completely black helmet.

Personality: She will rave to anyone who will listen. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village she learned the ways of the warrior from her father. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Insane, Fearful. Bonds: Poor. Occupation: Adventurer

Voice: High pitched and raspy

Attributes [hide]

Bella High-hill, Female Halfling Fighter 4
Small (2'11") Halfling, Lawful Good (CR 4)
Armor Class 15
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 15 (+2)11 (+0) 15 (+2)16 (+3)
Skills Nature +2, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp.


Social Check DCs

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