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NPC Generator

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Advanced [show]


Arha Alston, Female Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She usually wears her white robe and has her sickle always slung over her shoulder. Her golden hair is matted, messy, and big. Her eyes, though not visible through her cowl, are gray.

Personality: Arha is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. As long as the job gets done she does not care how it got done.

History: Arha was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Courier hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Extrovert, Professionalism. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Courier

Voice: Aggressive tone

Attributes [hide]

Arha Alston, Female Half-Orc Monk 3
Medium (5'10") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)7 (-2) 10 (+0)8 (-1)
Skills Investigation +0, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Einkil Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a large grey jacket. His hair is greying and his face has many wrinkles. He has several tiny aquamarine earrings on each ear.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Courier father left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is greedy; and wants to work out more often

Ideals: Disciplined, Philantrophist, Athletic. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Barkeep

Voice: Ums and uhs a lot

Attributes [hide]

Einkil Helcral, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 260 gp. Malachite (12 gp). Sard (20 gp). Blue quartz (12 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Trail Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'8". He wears tattered old clothes, and his gloved hand is found clutching a hand crossbow. His brown fur is heavily combed to the left. He is baby faced.

Personality: Trail is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When Trail reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Trail and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Ideals: Extrovert. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Military. Occupation: Performer

Voice: Can't modulate volume

Attributes [hide]

Trail Of Clay, Male Tabaxi Aristocrat 14
Medium (6'8") Tabaxi, Chaotic Good (CR 14)
Armor Class 14
Hit Points 96 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Medicine +5, Religion +6
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 4d6-2, Ranged +9 / 4d6+4, Grapple +4

Possessions: 1100 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Jeweled anklet (2000 gp). Fire opal pendant on a fine gold chain (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold and topaz bottle stopper cork (500 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Silver comb with moonstones (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Medium magic item.


Social Check DCs


Koeth Holimion, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Koeth and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Attractive. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Koeth Holimion, Male Elf Expert 2
Medium (4'9") Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)13 (+1) 13 (+1)5 (-3)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3

Possessions: 320 gp. Amber (60 gp). Obsidian (11 gp).


Social Check DCs


Bidreked Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He has a large green mantle and cape that has been intricately interwoven into his blue robe. His whole body is exceptionally muscular. His crest is brass, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of northern immigrants he idolized his father. When Bidreked reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Being a Jeweler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Shy. Bonds: Immigrant, Attractive, Criminal record, Military. Occupation: Jeweler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bidreked Daardendrian, Male Dragonborn Wizard 13
Medium (6'3") Dragonborn, Neutral Evil (CR 13)
Armor Class 11
Hit Points 69 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +5, Investigation +6
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444443

Possessions: 1000 gp. Brass mug with jade inlays (200 gp). Embroidered and bejeweled glove (3000 gp). Silver comb with moonstones (200 gp). Silver chalice with lapis lazuli gems (30 gp). Gold dragon comb with red garnet eye (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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