Cockaby Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a simple blue robe with pastel stripes complete with hood. He has a penchant for wearing a ring with an oversized opal on his left hand. He has golden hair. His brown eyes dart from person to person.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Animals are drawn to him, and he is able to talk to them.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his 14th year, his parents were killed by a orcs raid, leaving Cockaby alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.
Motivation: A deep hatred of orcs; and money/treasure
Ideals: Opinionated, Gifted. Bonds: Rich, Immigrant, Enemies. Occupation: Mercenary
Voice: Scottish accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 103 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 19 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Giant, Aquan, Sylvan
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lia Callan, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears dull yellow sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed halberd, just in case. Her silver hair is still thick. Her face is covered beneath a completely black helmet.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She receives visions of the future at random moments
History: A powerful slaver made her what she is. Her parents enrolled her in a Wizard school at a young age so that she could practice her arcane talents. She has never given up on her dancing dream.
Motivation: Wants to open a new tavern.
Ideals: Gifted, Artistic. Bonds: Job, Mentor. Occupation: Unemployed
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 20 pp. Deep green spinel (140 gp).
Nurkara Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 4'0", this woman wears a well pressed and immaculate suit (or dress). She has styled her auburn hair well, parting it to the left. Her eyes, though not visible through her cowl, are gray.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born in the south, but her parents moved at a very young age to the west. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Since then, she has sought to make the best of life.
Motivation: To protect her home; and to clean up the streets
Ideals: Optimist. Bonds: Criminal record, Immigrant, Rich, Guardian. Occupation: Engraver
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Halfling, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp. 3 Alchemist’s fire.
Kipper Reese, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'7" and wears loose pants and a collared shirt complete with sweater beneath his coat. His left hand appears badly burned and disfigured. His red hair is kept up in a ponytail inside a wide-brimmed hat. His skin is flawless and his brown eyes scan people very quickly.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the south his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Joker, Professionalism. Bonds: Attractive, Poor. Occupation: Barrister
Voice: Speaks with a cold
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 18 (+4) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Gnoll, Infernal, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 48000 sp.
Fabien Leffery, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'7" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His hair is long and silver with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. This hazel eyed southerner is not easily forgotten.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a pair of adventurers, Fabien grew up listening to his mother's many stories. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He's looking for his big break; and several ex partners dislike his way of doing things and want revenge
Ideals: Joker. Bonds: Attractive, Enemies, Adventurer. Occupation: Ploughman
Voice: Posh accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 14)
Armor Class 11
Hit Points 115 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Orc, Undercommon
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
