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NPC Generator

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Advanced [show]


Alice Upton, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is brown and very short. Her eyes are amber and she is always smoking a pipe.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in the west, but her parents moved at a very young age to the south. At some point she was captured by brigands and was tortured. After several years of this she finally managed to escape. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Someone believes her a fraud; and meet up once more with her childhood friend

Bonds: Poor, Enemies, Adventurer, Immigrant, Slave. Occupation: Sailor

Voice: Uses lots of figures of speech

Attributes [hide]

Alice Upton, Female Human Paladin 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)10 (+0) 13 (+1)16 (+3)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 140 gp.


Social Check DCs


Anakis Guilt, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She does not wear sleeves and tends to eschew shirts when she can avoid it. She keeps her brown hair in a flapper bob. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her white eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is obsessed with her god.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Anakis was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Anakis decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Greedy, Disease. Bonds: Attractive, Religious, Criminal record. Occupation: Seamstress

Voice: Low and grunting

Attributes [hide]

Anakis Guilt, Female Tiefling Cleric 3
Medium (5'2") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)16 (+3) 7 (-2)13 (+1)
Skills Medicine +0, Stealth +3
Senses Passive Perception 8
Languages Common, Draconic, Auran, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Thervan Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears silk and lounges about seductively. His brown hair, when down, is lengthy. He wears a mask on his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born in a small forest village. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To pay off his debts.

Ideals: Joker. Bonds: Attractive, Enemies, Nature, Debt. Occupation: Cook

Voice: Thin and wheezing

Attributes [hide]

Thervan Teinithra, Male Elf Cleric 13
Medium (5'3") Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 69 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Medicine +6, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465544

Possessions: 1000 gp. A roughly beaten golden orb (170 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Faran High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears skinny pants and wears a white and black robe with the hood down. He sports a flattop hair cut. His ears are large.

Personality: He is a hateful person. He taunts others and blames them for his problems. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Faran was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Knight

Voice: Low and grunting

Attributes [hide]

Faran High-hill, Male Halfling Adept 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 38 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 20 pp. Jade (130 gp). Malachite (8 gp). Golden yellow topaz (500 gp). Rhodochrosite (8 gp). 1 Bullseye lantern. 1 Masterwork Thieves’ tools.


Social Check DCs


Korfel Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a violet and grey robe with the hood down. He carries with him a set of sickles, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is long and black with streaks of brown, and is pulled back with small violet clips. His beard is brown, braided, and well cared for. His eyes are a pleasant hazel.

Personality: Korfel is depressed about a lot of things. He tends to be a nihilist. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Sold as a small child to a necromancer, Korfel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He left for the north, certain he would find work there.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting. Flaws: Depressed. Bonds: Immigrant, Mentor, Adventurer. Occupation: Body Guard

Voice: Sore throat, cough

Attributes [hide]

Korfel Blum, Male Half-Elf Warlock 3
Medium (5'5") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)12 (+1) 11 (+0)9 (-1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 300 gp.


Social Check DCs

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