Therai Madness, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He carries with him a set of glaives, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His dark red hair is kept up in a ponytail inside a broad hat. His silver eyes dart from person to person to random spaces in the air.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a very good compulsive liar and kleptomaniac.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable
Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Religious, Enemies. Occupation: Architect
Voice: Voice breaks
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 33 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 1300 gp. Deep green spinel (160 gp). Chrysoprase (30 gp). Malachite (12 gp). White opal (600 gp). Eye agate (12 gp). Black pearl (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Glim Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. His hair, while still mostly silver, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He can't help but pocket interesting objects he comes across
History: He was born a particularly ugly child, much to the horror of his parents. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture
Ideals: Athletic. Flaws: Ugly. Bonds: Criminal record, Enemies. Occupation: Laborer
Voice: Thin and wheezing
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 14 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 18 (+4) | 6 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Gnome, Dwarven, Druidic, Celestial, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Quelenna Simmons, Female Half-Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'3" has a big stupid grin on her face most of the time. She wears baggy yellow pantaloons and a brown scarf. Her hair is greying and her face has many wrinkles. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born to a pair of adventurers, Quelenna grew up listening to her father's many stories. Like her father and her brother before her, after school she went straight into learning to become a Spice Merchant. She then took over the family business and is one of the better Spice Merchant for hire.
Motivation: Her religion dominates her actions; and she'd like to take her coworkers down a peg
Ideals: Disciplined. Bonds: In love, Adventurer, Job, Religious. Occupation: Spice Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 5)
Armor Class 8
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 9 (-1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Aquan
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: Chrysoberyl (140 gp). Smoky quartz (50 gp). Black pearl (1300 gp). Jasper (50 gp).
Maynild Badger, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is happy with her job as a Guard. She turns her eye from what people do, preferring to live and let live. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Maynild was raised in a hard working conservative environment. Her mother was a mechanic, and taught her how to fix just about anything. She then took over the family business and is one of the better Guard for hire.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Gifted, Persistence. Bonds: Rich, Immigrant, Job. Occupation: Guard
Voice: Hollow voice
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 108 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 19 (+4) | 10 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. Emerald (1600 gp). Silver pearl (110 gp). Freshwater pearl (15 gp). Sardonyx (60 gp). Moss agate (15 gp). Black pearl (1500 gp). Jade (110 gp). Eye agate (15 gp). Black pearl (1500 gp). Pink pearl (110 gp). 1 Minor magic item.
Semyaza Music, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing a long, green, dusty cloak. She carries a battered hammer and tarnished flail as well. Her brown hair is braided into rings. She has gold eyes.
Personality: Confrontational and typically high on some drug or another. She has a small toy that she constantly fidgets with.
History: Born in the north to a Fisher, Semyaza learned a great deal about her mother's area of expertise. At a young age her mother died while driving off some goblins. Her father being the stubborn sort decided to stay and helped train her in flail use. She inherited the family business which she has now maintained for 14 years.
Motivation: She'd like to take her coworkers down a peg; and to find somewhere to settle down
Ideals: Fighting. Flaws: Addict, Mundane. Bonds: Job, Enemies. Occupation: Fisher
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 5)
Armor Class 12
Hit Points 9 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 2000 sp. Eyepatch with mock eye of sapphire and moonstone (1500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
