Dagger Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman is wearing a long, brown cloak. Her clothes are grease stained in places. Her gray fur is smooth and relatively long. Her eyes, though not visible through her cowl, are hazel.
Personality: Dagger is depressed about a lot of things. She tends to be a nihilist. As long as the job gets done she does not care how it got done.
History: She was born the only child of a wealthy merchant. She worked as a nervous Weaver and found it very stressful. She ran away from her former home and has been making her living as a Weaver for the past few years.
Motivation: Wants to open a new tavern.
Ideals: Professionalism, Entrepeneur. Flaws: Depressed. Bonds: Poor, Immigrant, Job. Occupation: Weaver
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 69 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 11 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nim Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He wears professional attire. He has done his best to style his auburn hair to look like a famous performer. His green eyes are slightly larger than normal.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was raised in a plains tribe. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Being a Slave Trader kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Terse, Fearful. Bonds: Attractive, Criminal record, Nature. Occupation: Slave Trader
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 13)
Armor Class 14
Hit Points 58 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 13 (+1) | 19 (+4) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Orc, Sylvan, Abyssal
Attacks Melee +8 / 4d4+4, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 gp. Moss agate (9 gp). White opal (500 gp). Violet garnet (500 gp). Brown diamond (3000 gp). Golden pearl (100 gp). Black pearl (500 gp). Coral (100 gp). Black pearl (500 gp). Star rose quartz (50 gp). Banded agate (9 gp). Chrysoprase (50 gp).
William Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a large violet mantle and cape that has been intricately interwoven into his white robe. His skin is fair and his fingers are delicate and long. His brown hair is thinning but still full. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses divination through singing.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Paladin school at a young age so that he could practice his psionic talents. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He is content; and he wants nothing more than to rejoin the army
Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Military, Family. Occupation: Slave Trader
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Loopmottin Garrick, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she prefers to wear blue clothing when she does not wear armor. She is bald on top and has large chestnut tufts of hair around her ears. Her thin eyebrows rest above her beady hazel eyes.
Personality: She is a hateful person. She taunts others and blames them for her problems. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: When she was but 6 years old her parents immigrated from the west. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Hunter work with an outfit from a few towns over. Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Armorer again; and her religion dominates her actions
Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Immigrant, Religious. Occupation: Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 51 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +0 / 3d8-4, Ranged +5 / 3d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold music box (2000 gp). A necklace of small pink pearls (6000 gp). Old masterpiece painting (1300 gp).
Umpen Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.
Personality: He is extraordinarily eccentric. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Umpen was born in the east. At a young age he loved to build and create. He found a children's book about a Gnome Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality; and he is not mentally stable, and does not behave rationally
Ideals: Persistence. Flaws: Insane, Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Cartwright
Voice: High pitched and raspy
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 12)
Armor Class 12
Hit Points 119 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
Possessions: 3000 gp. Freshwater pearl (16 gp). Sard (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!