Gomory Sanity, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears a black shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her hair is white, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is an amazing painter.
History: A powerful necromancer made her what she is. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is searching for what she claims is her rightful reward.
Motivation: She has passion for adventuring and risk; and obtaining odd cultural dragonborn artifacts is her passion
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor. Occupation: Body Guard
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 3)
Armor Class 8
Hit Points 1 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 5 (-3) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Naeris Raethran, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears tan painted combat armor at almost all times. His long blonde hair is drawn into a two foot long braid. He wears an eyepatch.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He does not trust anyone and sleeps with one eye open.
History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Naeris was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: To get a good night's sleep; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Flaws: Ugly, Insomniac. Bonds: Enemies, Poor. Occupation: Ruler
Voice: Russian accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 4 (-3) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 300 gp.
Isabella Iathrana, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears bulky violet painted plate armor. Her hair, while still mostly auburn, has prominent grey streaks. She wears round tiny glasses practically rammed into her face.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is obsessed with finding treasure.
History: Born in the south to a Spy, Isabella learned a great deal about her father's area of expertise. A freak accident while working with her Shipwright father left her crippled. During her travels, Isabella and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Isabella discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Isabella fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: A strong sense of loyalty to Dwarven people; and dwarven compassion
Ideals: Joker. Flaws: Disease, Racist. Bonds: Adventurer, Job. Occupation: Spy
Voice: Raspy
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 27 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 18 (+4) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +2
Possessions: 1600 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp).
Veloptima Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: This woman has the majority of her body covered in plate. She has a penchant for wearing a ring with an oversized emerald on her right hand. She has done her best to style her white hair to look like a famous performer. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She comes from a rich eastern family. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: She has money and likes to spend it.
Ideals: Joker. Bonds: Rich, Attractive, Adventurer. Occupation: Architect
Voice: Slow speaker
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 600 sp. Freshwater pearl (9 gp).
Elysande Gracey, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and is dressed in earthy colors with a brown and grey handkerchief worn on her right side. Her tied-back hair is brown. Her hazel unseeing eyes seem to look past you.
Personality: She likes to make people angry or surprised. She is lazy, self-centered, vain, and jealous.
History: She was born the only child of a wealthy merchant. She worked as a nervous Doctor and found it very stressful. She ran away from her former home and has been making her living as a Doctor for the past few years.
Motivation: Balancing her hectic life and new Doctor responsibilities is difficult.
Ideals: Entrepeneur. Flaws: Disease, Antagonistic, Selfish. Bonds: Job. Occupation: Doctor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Celestial, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 gp. 1 Antitoxin.
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