Theodoric Paxton, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat, and he perpetually has his sickle ready. His red hair is heavily combed to the right. His hazel eyes dart from person to person to random spaces in the air.
Personality: He snorts whenever he laughs or is feeling confident. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born several months after his father was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He wants nothing more than to rejoin the army; and he seems to be bored by most things
Ideals: Fighting, Philantrophist. Flaws: Mundane. Bonds: Military. Occupation: Apothecary
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 6 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Fire opal pendant on a fine gold chain (1600 gp). A miniature golden chest with tiny emeralds lining the top (40 gp).
Reirak Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. His blonde hair is lengthy. His blue eyes are slightly larger than normal.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also is a firm believer in the manly ideal.
History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Bookbinder
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 1900 sp.
Raymond Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. His black hair is braided into rings. He wears a mask on his face.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of a Roofer, who enjoyed hunting, Raymond was taken on many hunting expeditions. He was taken as a slave by a traveling circus and forced to perform He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world
Ideals: Logical. Flaws: Cynical. Bonds: Poor, Immigrant, Nature, Slave. Occupation: Cartwright
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 38 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Goblin, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Adrie Iranapha, Female Elf [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She is physically well-built. Her long chestnut hair reaches down to her waist. She wears a mask on her face.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She works hard and plays hard.
History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Adrie took refuge in the ruined castle and found the beat up hand crossbow and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Hedonist, Ugly, Insomniac. Bonds: Nature. Occupation: Stylist
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 7 (-2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp. Zircon (60 gp). 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.
Hupe High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He wears baggy white pantaloons and a black scarf. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.
Personality: Hupe is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: The child of a Sailor, who enjoyed hunting, Hupe was taken on many hunting expeditions. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants to meet his childhood hero.
Ideals: Extrovert, Gifted. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Ruler
Voice: Hollow voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 7)
Armor Class 15
Hit Points 48 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 18 (+4) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Giant
Attacks Melee +0 / 2d8-3, Ranged +7 / 2d8+4, Grapple +4
Possessions: 80000 cp. Black pearl (1600 gp). Rose (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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