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Advanced [show]


Symma Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'6". She wears rags and sports a simple walking cane, and her gloved hand is found clutching a quarterstaff. Her auburn hair is lengthy and is close to two feet long. She wears large thick round spectacles.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does not believe in violence as a means to an end. She is a dedicated Performer but believes her peers are too gung-ho.

History: Born to a Mason, her father struggled to pay the bills. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Marry her sister to traveling adventurers; and regain custody of her son

Ideals: Impeccable, Pacifist. Flaws: Disease. Bonds: Poor, In love, Family. Occupation: Performer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Symma Nackle, Female Gnome Fighter 6
Small (3'6") Gnome, Lawful Evil (CR 6)
Armor Class 15
Hit Points 59 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 16 (+3)15 (+2) 14 (+2)12 (+1)
Skills Stealth +7, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Undercommon
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1000 sp.


Social Check DCs


Lorilla Timbers, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has slicked back brown hair. She has gleaming, smiling brown eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Butcher arts, while her father instructed her in etiquette, music and courtly manner. Lorilla was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Lorilla decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Rich, Criminal record. Occupation: Butcher

Voice: Soft and mumbly

Attributes [hide]

Lorilla Timbers, Female Gnome Druid 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 13 (+1)10 (+0) 6 (-2)10 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Millicent Landon, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'9" has a big stupid grin on her face most of the time. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her brown hair is knotted and matted. Her fierce violet eyes like to dwell on things.

Personality: She never swears and excessively uses polite adverbs when speaking. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born to a pair of adventurers, Millicent grew up listening to her mother's many stories. She was an apprentice working in her mother's forge. Recently the stress of being a Shipwright has made it difficult for her to sleep.

Motivation: To reunite with her old friends.

Ideals: Optimist. Flaws: Secretive, Insomniac. Bonds: Adventurer, Job. Occupation: Shipwright

Voice: Jittery and nervous

Attributes [hide]

Millicent Landon, Female Human Rogue 1
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 13 (+1)13 (+1) 18 (+4)16 (+3)
Skills Deception +5, Sleight of Hand +0
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 300 sp. Red-brown spinel (40 gp). 3 Holy water.


Social Check DCs


Serpent Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries a battered dagger and tarnished nunchaku as well. His fur is red and very short. His yellow eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. Around other people he will do his best to conceal his emotions and appear jolly.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it

Ideals: Fighting. Flaws: Shy, Disease, Fearful. Bonds: Rich. Occupation: Architect

Voice: Sounds elderly

Attributes [hide]

Serpent Blossom, Male Tabaxi Expert 10
Medium (5'11") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 39 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Stealth +7, Survival +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Keth Budd, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears many layers of old clothing at all times. He wears his brown hair up in a very large beehive style do. His face is scarred and worn.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a small toy that he constantly fidgets with.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and many orcs want him driven away

Flaws: Ugly, Mundane, Addict. Bonds: Poor, Religious, Enemies. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Keth Budd, Male Half-Orc Fighter 14
Medium (5'1") Half-Orc, Lawful Good (CR 14)
Armor Class 11
Hit Points 74 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)12 (+1) 16 (+3)11 (+0)
Skills Intimidation +5
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +4

Possessions: 600 pp. Chrysoprase (50 gp). Blue diamond (8000 gp). Bloodstone (50 gp). Brown-green garnet (50 gp). Jet (50 gp). Golden yellow topaz (200 gp). Moss agate (4 gp). Amethyst (50 gp). Alexandrite (200 gp). Sardonyx (50 gp). Violet garnet (200 gp). Tourmaline (50 gp). Tourmaline (50 gp). Iolite (50 gp).


Social Check DCs

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