Prosperine Speed, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She carries with her a set of falchions, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her hair is greying and her face has many wrinkles. She has a tattooed face.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has a habit of throwing herself into exceedingly dangerous situations.
History: Prosperine was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She now mingles about in high society.
Motivation: Wants to open a new tavern; and marry her brother to traveling adventurers
Ideals: Fighting. Flaws: Impulsive. Bonds: Guardian, Job, Rich, Family. Occupation: Mayor
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 26 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Auran, Orc, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Lilith Contempt, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears dull green sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longbow, just in case. She keeps her long chestnut hair kept up in a rat tail. Her eyes are white and beady.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Lilith hails from a village terrorized by gnolls. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting gnolls, the young Lilith began to lead the lost caravan. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest woman in the south; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Blacksmith
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 310 gp.
Felgrat Charlton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he very much looks the part of a Gardener. He has done his best to style his black hair to look like a famous performer. His hazel unseeing eyes seem to look past you.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is afraid of women and trembles around them
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Felgrat was left his mother's suit of armor and trained in its use and care. He now owns his own business.
Motivation: Further expansion of business.
Ideals: Philantrophist. Flaws: Disease, Shy. Bonds: Job, Military. Occupation: Gardener
Voice: Booming voice
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 14 (+2) | 6 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
Possessions: 1100 gp. Star rose quartz (50 gp). Jasper (50 gp).
Alain Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. Her hair is red, silky, and of moderate length. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Sold as a small child to a brothel owner, Alain was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. After a long history of fighting, Alain and her spouse have recently divorced.
Motivation: Many orcs want her driven away; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor, Enemies. Occupation: Mason
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 5 (-3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Verna Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: Standing 3'1", this woman has a large white mantle and cape that has been intricately interwoven into her blue robe. Her hair, while still mostly auburn, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Verna is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: From birth she was tutored by a cruel and relentless mentor. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She now spends her time doing works of charity.
Motivation: She is terrified, and will act out of fear; and find a way to reverse the transformation of her brother
Ideals: Philantrophist. Flaws: Cynical, Fearful. Bonds: Family, Mentor. Occupation: Actor
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 10)
Armor Class 12
Hit Points 56 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Draconic, Elven, Sylvan, Infernal
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 2 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: Rose (30 gp). Deep green spinel (40 gp). Banded agate (7 gp). Hematite (7 gp). Rhodochrosite (7 gp). Zircon (30 gp). Blue quartz (7 gp). Tiger eye turquoise (7 gp).
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