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NPC Generator

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Advanced [show]


Jaxi Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses in black turtlenecks beneath a brown coat with red slacks, and she perpetually has her glaive ready. She sports a flattop crest cut. Her gold eyes dart from person to person to random spaces in the air.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is afraid of women and trembles around them

History: Born to a pair of adventurers, Jaxi grew up listening to her father's many stories. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Criminal record, Family. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Jaxi Wivvyrholdalphiax, Female Dragonborn Wizard 9
Medium (6'7") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 41 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)8 (-1) 18 (+4)12 (+1)
Skills Perception +7, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Nedda TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a lot of dark rich colors, with gold accents. Sporting a white mohawk this woman's hair draws a lot of attention. She is baby faced.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. As long as the job gets done she does not care how it got done.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an athlete and attended two major summer competitions. She never won. She has never given up on her singing dream.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic, Professionalism. Bonds: Attractive, Slave. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Nedda TellPenny, Female Halfling Fighter 5
Small (2'9") Halfling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Nora Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears a brown costume with the symbols of her god on her torso. Her skin is also unnaturally pale. She has shaved her head bald. She wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic woman, Nora's first love is herself. Her second love is also herself. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Nora is combative with any and all who dare try her patience in the slightest.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and nothing but the best is good enough for her

Ideals: Impeccable, Justice. Flaws: Ugly, Disease, Insomniac. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Nora Bigtoe, Female Dwarf Commoner 4
Medium (4'2") Dwarf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)10 (+0) 17 (+3)9 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs


Vonana Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses in grey turtlenecks beneath a white coat with black slacks. She carries with her a set of daggers on her belt, each one with a sapphire on the hilt. She wears her golden hair down. Her eyes are gray and beady.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Further she is a bit of a stoner and is frequently out of it.

History: Born in a small village she learned the ways of the warrior from her mother. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She's since become an addict/alcoholic.

Motivation: Her religion dominates her actions; and she's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic, Addict. Bonds: Religious. Occupation: Baker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Vonana Battlehammer, Female Dwarf Aristocrat 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 18 (+4)17 (+3) 13 (+1)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Gnome, Infernal
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 340 gp. 1 Everburning torch.


Social Check DCs


Tree Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a pastel costume with the symbols of death on his torso. His gray fur is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tree took refuge in the ruined castle and found the beat up axe and armor he uses now. Being a Herbalist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Flaws: Shy. Bonds: Family, Nature, Criminal record, Job. Occupation: Herbalist

Voice: Smoker's lung

Attributes [hide]

Tree Grass, Male Tabaxi Expert 14
Medium (5'10") Tabaxi, True Neutral (CR 14)
Armor Class 13
Hit Points 88 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 11 (+0)17 (+3)
Skills Insight +5, Performance +8
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: Fire opal pendant on a fine gold chain (1800 gp). Black velvet mask with numerous citrines (140 gp). Large well-done wool tapestry (500 gp). Gold and topaz bottle stopper cork (1400 gp). Gold dragon comb with red garnet eye (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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