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Chad Mori, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He is muscular with a powerful set of arms. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has violet eyes and a yellow hat with a brown feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Chad hails from a village terrorized by illithids. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants a kiss; and obtaining odd cultural elven artifacts is his passion

Bonds: Job, Attractive, Enemies, Adventurer, Has a crush. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Chad Mori, Male Half-Elf Bard 5
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)16 (+3) 12 (+1)18 (+4)
Skills Medicine +4, Persuasion +7
Senses Passive Perception 11
Languages Common, Elven, Auran, Abyssal, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 30000 cp. Embroidered and bejeweled glove (1000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Lidda Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears red leather gloves, a red jacket, and tight pants. She has a long white ponytail with little hanging trinkets. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: Eccentric and domineering, Lidda will drive conversation. She would rather hide behind her crafts than deal with other people.

History: She was born several months after her mother was called into army service. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Lidda took refuge in the ruined castle and found the beat up mace and armor she uses now. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To prove her worth to the world; and she wants nothing more than to rejoin the army

Ideals: Extrovert, Artistic. Flaws: Shy. Bonds: Military, Nature. Occupation: Roofer

Voice: Dutch accent

Attributes [hide]

Lidda Warmwater, Female Halfling Bard 5
Small (2'11") Halfling, Neutral Good (CR 5)
Armor Class 9
Hit Points 27 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 12 (+1)12 (+1) 17 (+3)14 (+2)
Skills Stealth +1
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 300 gp. Lapis lazuli (16 gp).


Social Check DCs


Waywocket Folkor, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman dresses in tan turtlenecks beneath a brown coat with yellow slacks, and a wedding ring on her right hand. Her hair is black and curly. Her ears are large.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She enjoys reading and quiet.

History: Waywocket was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She dropped out of school before completing her studies. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: In love, Poor. Occupation: Cook

Voice: Laughs frequently while speaking

Attributes [hide]

Waywocket Folkor, Female Gnome Expert 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)6 (-2) 15 (+2)12 (+1)
Skills Animal Handling +4, Religion +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Erias Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is knotted and matted. His eyes, though not visible through his cowl, are gray.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the north, but his parents moved at a very young age to the south. His family was turned out during the war. He and his family wandered north to less war torn lands. He left for the north, certain he would find work there.

Motivation: His religion dominates his actions; and he uses money and sex appeal to get what he needs

Ideals: Passionate. Flaws: Forgetful, PTSD. Bonds: Immigrant. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

Erias Goblinbane, Male Dwarf Aristocrat 4
Medium (4'3") Dwarf, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)6 (-2) 7 (-2)6 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Heavy steel shield. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Beast Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear pastel clothing when he does not wear armor. His brown fur is heavily combed to the left. His eyes are amber and beady.

Personality: Eccentric and domineering, Beast will drive conversation. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in a small island village. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: To end his boredom; and he is content

Ideals: Extrovert, Opinionated, Artistic. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Beast Treat, Male Tabaxi Wizard 1
Medium (6'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 14 (+2)16 (+3)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 70 gp. Azurite (11 gp). 1 Banded mail.


Social Check DCs

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