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Advanced [show]


Kriv Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver crest has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is skeptical of what others tell him and is slow to trust.

History: Born in the south his family was never financially stable. His first spouse was a Roofer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their daughter. He worked as a Bricklayer, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly, Insomniac, Shy. Bonds: Poor, Family. Occupation: Bricklayer

Voice: Rolls R's

Attributes [hide]

Kriv Qyxpahrgh, Male Dragonborn Aristocrat 9
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 53 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)16 (+3) 15 (+2)7 (-2)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Giant, Gnome, Infernal
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1400 gp. Deep blue spinel (200 gp).


Social Check DCs


Whurbin Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'2" northern man, he dresses like a well dressed Hunter does. He has done his best to style his golden hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A true patriot, Whurbin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Athletic. Bonds: Job, Military, Attractive, Immigrant. Occupation: Hunter

Voice: Farmer accent

Attributes [hide]

Whurbin Dankil, Male Dwarf Adept 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 5000 cp.


Social Check DCs


Hecat Trust, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is generally well dressed albeit a few years behind the times. Her blue hair has been sun bleached extensively. Her silver unseeing eyes seem to look past you.

Personality: Her tongue was cut out and she uses sign language. She is obsessed with her god.

History: Born in the west to a Dyer, Hecat learned a great deal about her father's area of expertise. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has achieved small success as a Dyer.

Motivation: Wants to open a new tavern; and her religion dominates her actions

Flaws: Disease. Bonds: Attractive, Religious, Job, Mentor. Occupation: Dyer

Voice: Slow speaker

Attributes [hide]

Hecat Trust, Female Tiefling Monk 13
Medium (5'5") Tiefling, Neutral Evil (CR 13)
Armor Class 10
Hit Points 56 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)16 (+3) 15 (+2)16 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Terran, Ignan, Halfling
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2

Possessions: 3000 gp. Bloodstone (50 gp). Blue quartz (9 gp). Blue quartz (9 gp). Violet garnet (1000 gp). Aquamarine (1000 gp). Rose (50 gp). Obsidian (9 gp). Amethyst (140 gp). Black opal (1400 gp). Blue diamond (5000 gp). Obsidian (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helja Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears just a grey suit. She keeps her auburn hair in a flapper bob. She wears an eyepatch.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is frequently practicing swordplay.

History: She was born to loving parents in a slum to the north. Her mother was a soldier and died while she was still young. Helja was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and wants her loneliness to end

Ideals: Joker. Flaws: Ugly. Bonds: Military, Poor. Occupation: Guard

Voice: Australian accent

Attributes [hide]

Helja Strongheart, Female Dwarf Expert 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 13 (+1)16 (+3) 15 (+2)8 (-1)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Goblin, Halfling, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2

Possessions: 280 gp.


Social Check DCs


Pallabar Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is singed and shortened. His amber eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pallabar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy.

Ideals: Persistence, Optimist, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Banker

Voice: Thin and wheezing

Attributes [hide]

Pallabar Fabblestabble, Male Gnome Bard 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)17 (+3) 15 (+2)15 (+2)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Auran, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 500 gp. Deep blue spinel (1100 gp). Alexandrite (1100 gp). Aquamarine (1100 gp). Golden pearl (70 gp). 1 Minor magic item.


Social Check DCs

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