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NPC Generator

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Advanced [show]


Caeldrim Thompson, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light violet in addition to tight pants. He wears his red hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a habit of throwing himself into exceedingly dangerous situations.

History: Caeldrim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Caeldrim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Caeldrim. He used his abilities to trick people and travel the world for free.

Motivation: A deep hatred of dire rats; and to prove his worth to the world

Flaws: Insomniac, Impulsive. Bonds: Guardian, Poor, Criminal record, Enemies. Occupation: Adventurer

Voice: Stutters

Attributes [hide]

Caeldrim Thompson, Male Half-Elf Druid 12
Medium (5'8") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 8
Hit Points 59 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)14 (+2) 15 (+2)16 (+3)
Skills Nature +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +5 / 3d10+1, Ranged +2 / 3d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 4000 gp.


Social Check DCs


Gurdis Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her silver hair is slicked back into a classic pompadour. She has blue eyes.

Personality: She speaks before she thinks and is too direct. She has a small toy that she constantly fidgets with.

History: Born to a pair of adventurers, Gurdis grew up listening to her father's many stories. She was an apprentice working in her father's forge. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To protect her home; and obtaining odd cultural dwarven artifacts is her passion

Flaws: Impulsive, Addict. Bonds: Adventurer, Job, Guardian. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

Gurdis Bigtoe, Female Dwarf Monk 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)17 (+3) 12 (+1)14 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Gnoll, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 310 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Baelitae Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them, and carries shields. Her hair is blonde and curly. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is extraordinarily eccentric. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born several months after her father was called into army service. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Wants to have a good time and be beloved; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting, Optimist. Flaws: Insane. Bonds: Military, Criminal record. Occupation: Actor

Voice: Sighs a lot, exhausted

Attributes [hide]

Baelitae Dalanthan, Female Elf Sorcerer 3
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 10 (+0)10 (+0) 8 (-1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Salasar Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'8" and wears baggy black pantaloons and a blue scarf. His right leg appears badly burned and disfigured. He wears his silver crest down. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. The war was a terrible time for him, and Salasar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He feels kind of lost in life; and he has money and likes to spend it

Flaws: Depressed. Bonds: Guardian, Military, Rich. Occupation: Knight

Voice: Smoker's lung

Attributes [hide]

Salasar Tiammanthyllish, Male Dragonborn Adept 4
Medium (6'8") Dragonborn, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)11 (+0) 11 (+0)7 (-2)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. 1 Crowbar. 1 Masterwork Musical instrument.


Social Check DCs


Mary Tindall, Female Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She wears a deerstalker hat to cover her moderate length brown hair. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is an amazing painter.

History: Mary was born the youngest of three triplets. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She struck the Spy job and began her own company from there.

Motivation: Balancing her hectic life and new Spy responsibilities is difficult; and find a way to reverse the transformation of her brother

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family, Military. Occupation: Spy

Voice: Scandinavian accent

Attributes [hide]

Mary Tindall, Female Human Warlock 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 28000 cp. Deep blue spinel (800 gp). Red-brown spinel (150 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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