Raam Revile, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a green coat over a white low-cut shirt, and a deerstalker hat upon his head, and is pretty ugly. He keeps his red hair in a pixie cut. His ears are large.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.
History: The child of western immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Architect
Voice: Sensual and smooth
Attributes [hide]
Medium (6'9") Tiefling, True Neutral (CR 7)
Armor Class 10
Hit Points 66 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Infernal, Halfling
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 60 pp.
Mishann Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears baggy green pantaloons and a grey scarf. She is portly but not overly obese. She wears a deerstalker hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Flattery will make her almost putty in your hands.
History: She was born in the east, but her parents moved at a very young age to the north. When money was particularly tight she was walking through alleys when she overheard a Tanner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.
Motivation: She is not mentally stable, and does not behave rationally; and wants to raise her children well
Ideals: Joker. Flaws: Selfish, Insane. Bonds: Immigrant, Poor. Occupation: Tanner
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Ignan
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: Blue quartz (5 gp).
Azzakh Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He has moderate length copper crest. His face is covered beneath a completely black helmet.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Azzakh hails from a village terrorized by illithids. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their son. He worked as a Mason, and he later adopted a second son.
Motivation: His spouse's relatives view him with great suspicion; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Flaws: Emotional, Hedonist. Bonds: Enemies, Family. Occupation: Mason
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 200 gp. Sard (70 gp). Tourmaline (160 gp). Moss agate (7 gp).
Shadow Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he typically wears a sleeveless long coat of deep pastel leather and dull brown iron scale mail. He wears a colorful flower in his gray fur. His fair skin shows little sign of his aristocratic breeding.
Personality: He acts crazy and hedonistic. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: When he was but 6 years old his parents immigrated from the north. He found a children's book about a Tabaxi Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Immigrant, Adventurer. Occupation: Beggar
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 17)
Armor Class 12
Hit Points 74 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Terran, Auran
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 3 |
Possessions: 1500 pp. Embroidered and bejeweled glove (1000 gp). Solid gold idol (1000 gp). Jeweled gold crown (6000 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A delicate silver chain set with a tourmaline (10 gp). Gold dragon comb with red garnet eye (1400 gp). Fire opal pendant on a fine gold chain (1800 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Sapphire pendant on gold chain (600 gp). Brass mug with jade inlays (400 gp). Finely wrought small gold bracelet (10 gp). Sapphire pendant on gold chain (600 gp). Fire opal pendant on a fine gold chain (1800 gp). Sapphire pendant on gold chain (600 gp). Large well-done wool tapestry (400 gp). Sapphire pendant on gold chain (600 gp).
Theriatis Fasharash, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears blue painted combat armor at almost all times. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and he is always smoking a pipe.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also has developed a complete distrust of the Jeweler profession.
History: Theriatis hails from a village terrorized by drow. Like his mother and his sister before him, after school he went straight into learning to become a Navigator. He tends to his Navigator job now, and dutifully fulfills any obligations he has.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Optimist. Bonds: Immigrant, Job, Enemies. Occupation: Navigator
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 6)
Armor Class 13
Hit Points 30 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 100 gp.
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