Cora Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a robe, a symbol of the four houses of cards around her neck, and a kukri on her belt. Her head has been shaved. Her eyes, though not visible through her cowl, are amber.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. The war was a terrible time for her, and Cora does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cora fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels kind of lost in life
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Guardian, Military. Occupation: Mayor
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 17 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 9 (-1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 700 gp.
Avice Rodney, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears tattered old clothes. Her white hair is greying along the sides and has receded to reveal a widow's peak. She has hazel eyes and a brown hat with a green feather.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. A true patriot, Avice would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She went to a religious school and was inspired by the priests there in charitable deeds. She was granted arcane powers by her dying brother.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Military, Religious. Occupation: Sellsword
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 600 gp. Smoky quartz (50 gp). Golden pearl (100 gp).
Sarah Sheldon, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: Eccentric and domineering, Sarah will drive conversation. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Servant arts, while her mother instructed her in etiquette, music and courtly manner. Sarah abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to work out more often.
Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Servant
Voice: Aggressive tone
Attributes [hide]
Medium (4'8") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Ignan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. 1 Masterwork Heavy wooden shield.
Krusk Lindsay, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is generally well dressed albeit a few years behind the times. His tied-back hair is chestnut. He tend to wears goggles to shield his eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He served in the navy to pay for his family's outstanding loans. When Krusk reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his music dream.
Motivation: Wishes to resurrect an old love; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Bonds: Attractive, Family, Military, In love. Occupation: Merchant
Voice: Low range voice
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 13 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 9 (-1) | 10 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
Possessions: 800 gp. Jade (40 gp). Alexandrite (1400 gp). Red spinel (40 gp). Freshwater pearl (4 gp). 1 Minor magic item.
Ellywick Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is muscular with a powerful set of arms. She wears a wide-brimmed hat to hide her balding. She has a dull look in her blue eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born in a small desert village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She left for the east, certain she would find work there.
Motivation: To end her boredom; and she is content
Flaws: Antagonistic, Impulsive, Mundane. Bonds: Nature, Immigrant. Occupation: Slave Trader
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 55 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
Possessions: 130 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!