Merihim Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His hair is short and purple. He has a dull look in his silver eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He has a minor phobia of water and hates getting wet.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Unemployed for hire.
Motivation: Wants to open a new tavern; and wants to work out more often
Ideals: Athletic, Disciplined. Flaws: Fearful, Mundane. Bonds: Job. Occupation: Unemployed
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 7)
Armor Class 12
Hit Points 49 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Gnome
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 10000 sp. Moonstone (80 gp).
Furrele Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing the road beaten gear of a warrior. She has wavy black crest. Her face is scarred and worn.
Personality: Cocky and sure of herself, she believes she is the best Glassblower born in the past three hundred years. She invites people to come help in her community garden.
History: Sold as a small child to a slaver, Furrele was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Furrele abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better trade route.
Motivation: Obtaining odd cultural Human artifacts is her passion.
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job, Mentor, Adventurer. Occupation: Glassblower
Voice: Soft and melodious
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Draconic, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. Smoky quartz (60 gp). 1 Masterwork Uncommon Weapon.
Quick Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'3". He wears a pastel coat over a brown low-cut shirt, and a feathered hat upon his head, and his gloved hand is found clutching a mace. He wears his gray fur up. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He wants revenge against gnolls; and many gnolls want him driven away
Ideals: Entrepeneur, Athletic. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Guard
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 33 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: Just what you see.
Serpent Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her fur, while still mostly yellow, has prominent grey streaks. She wears round tiny glasses practically rammed into her face.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Serpent enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Serpent took refuge in the large cave and found the beat up bastard sword and armor she uses now. Since then, she has sought to make the best of life.
Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable
Ideals: Optimist. Flaws: Hedonist. Bonds: Nature, Criminal record. Occupation: Doctor
Voice: pre-pubescent
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 51 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 | 2 |
Possessions: 2200 gp. Jeweled gold crown (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).
Pearl Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and dresses in collared shirts and wears a proper scarf over her head. Her brown hair is styled in orderly dreadlocks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Pearl was born the youngest of three triplets. Through the years after Pearl was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Pearl's father didn't care for her much, and the feeling was mutual. By chance she met her sister recently and the two have been together since.
Motivation: Wants to raise her children well.
Ideals: Athletic. Flaws: Ugly, Shy, Antagonistic. Bonds: Family. Occupation: Slave Trader
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 35 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 13 (+1) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Auran, Aquan
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +5
Possessions: 50000 cp. Citrine (70 gp). Hematite (8 gp).
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