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Advanced [show]


Gale Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She carries with her a set of greatswords, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She has moderate length cinnamon fur. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born to a poor family in the city she treasured whatever gifts she got. Through the years after Gale was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Gale's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Gale and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: Attractive, Poor. Occupation: Laborer

Voice: High pitched and raspy

Attributes [hide]

Gale Of Ebony, Female Tabaxi Expert 10
Medium (5'0") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 48 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)13 (+1) 16 (+3)16 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 1900 gp. Moss agate (11 gp). Rhodochrosite (11 gp). Aquamarine (500 gp). Star rose quartz (30 gp).


Social Check DCs


Calcitro Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'11", this man wears skinny pants and wears a white and brown robe with the hood down. His silver hair is singed and shortened. His eyes are amber and beady.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a bit of a xeno-phobe, disliking non-Halflings.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Calcitro liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Criminal record, Nature. Occupation: Courier

Voice: Slurs words

Attributes [hide]

Calcitro Reedfellow, Male Halfling Adept 3
Small (2'11") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 14 (+2)14 (+2) 12 (+1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Goblin
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 3000 sp. 1 Breastplate. 1 Buckler.


Social Check DCs


Boddynock Garrick, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and lanky with angular features, he is an attractive figure. He wears suspenders and tan workpants. His shirt is violet, and he wears a heavy tan leather apron most of the time. He sports a flattop hair cut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Fighting. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Roofer

Voice: Pronounces O like U

Attributes [hide]

Boddynock Garrick, Male Gnome Fighter 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 800 sp.


Social Check DCs


Melissa Clifford, Female Human [Permalink]

Personal [hide]

Description: This woman wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is muscular with a powerful set of arms. She keeps her long auburn hair kept up in a rat tail. Her eyes are a pleasant blue.

Personality: Melissa is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She enjoys reading and quiet.

History: She was always a brilliant, if unscrupulous mind. Melissa liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is currently in port desperately looking for someone to get her out; and she is not mentally stable, and does not behave rationally

Ideals: Extrovert, Logical. Flaws: Insane. Bonds: Poor, Nature. Occupation: Navigator

Voice: Mumbles to self between sentences

Attributes [hide]

Melissa Clifford, Female Human Ranger 10
Medium (4'9") Human, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 66 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 1000 gp. Aquamarine (700 gp). Azurite (10 gp).


Social Check DCs


Trynnicus Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has done his best to style his red crest to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Armorer business at a young age. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Flaws: Antagonistic, Insane. Bonds: Military, Job, Nature. Occupation: Armorer

Voice: Spits and sputters

Attributes [hide]

Trynnicus Xephyrbahnor, Male Dragonborn Commoner 9
Medium (6'1") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 43 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)9 (-1) 16 (+3)13 (+1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 600 gp. Deep blue spinel (1600 gp). Violet garnet (1600 gp). Sard (40 gp). Jade (70 gp). Sardonyx (40 gp).


Social Check DCs

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