Purban Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long black beard, and similarly colored long hair. He has a tattooed face.
Personality: Stoic and calm, he prefers to meditate than take action. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born into a rich family. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted martial powers by his dying sister.
Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it
Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Doctor
Voice: Low range voice
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 16)
Armor Class 14
Hit Points 80 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Aquan
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 4000 gp. Tiger eye turquoise (14 gp). Azurite (14 gp). Azurite (14 gp). Silver pearl (160 gp). Azurite (14 gp). Black star sapphire (700 gp). Aquamarine (1100 gp). Blue star sapphire (700 gp). Bloodstone (40 gp). 1 Medium magic item. 1 Medium magic item.
Tyna Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is wearing a perfectly clean shirt and pair of pants. Her hair is black, silky, and of moderate length. Her amber eyes dart from person to person.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born in the north her family was never financially stable. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Wants to have a good time and be beloved; and expand her business
Ideals: Impeccable, Optimist. Bonds: Attractive, Poor, Job, Enemies. Occupation: Glassblower
Voice: Spits and sputters
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee -1 / 2d6-4, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 200 gp. Blue star sapphire (1300 gp). Azurite (14 gp). Sardonyx (50 gp). 1 Minor magic item.
Jacoba Clayton, Female Human [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She is well dressed, constantly wearing a brown suit, green shirt, and tan tie. Her whole body is exceptionally muscular. She has moderate length chestnut hair. Her eyes are gray.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She moves from town to town, unable to find a place to settle.
Motivation: She seems to be bored by most things; and to share knowledge with the world
Ideals: Logical. Flaws: Mundane. Bonds: Immigrant, Religious, Mentor. Occupation: Ruler
Voice: Draws out vowels
Attributes [hide]
Medium (4'8") Human, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 28 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Veit Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'3" and wears brown trousers with blue and brown striped suspenders. He wears various colorful collared shirts. His left leg appears badly burned and disfigured. He has a long golden beard with little hanging trinkets. His gray eyes peer out from beneath his broad brown hat.
Personality: Eccentric and domineering, Veit will drive conversation. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His father raised him in a mountain cabin. Veit was born on a far northern island where he grew up under the tutelage of his mother, an expert Engraver. He moves from town to town, unable to find a place to settle.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he doesn't get along with people that don't share his tastes
Ideals: Extrovert, Philantrophist. Bonds: Nature, Immigrant. Occupation: Engraver
Voice: Old Prospector
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 10)
Armor Class 12
Hit Points 105 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 600 gp.
Elama Goltorah, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses in tan turtlenecks beneath a pastel coat with red slacks. Her hair is red and curly. She is very pretty but has cold, dead eyes.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born in the west to a Miller, Elama learned a great deal about her father's area of expertise. She was taken as a slave by a traveling circus and forced to perform She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Further expansion of business; and she is currently in port desperately looking for someone to get her out
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Job, Slave. Occupation: Miller
Voice: Pronounces O like U
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 2100 sp.
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