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NPC Generator

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Advanced [show]


Roondar Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'6" when asserting himself. His blonde hair is unkempt and raggedy. He has gleaming, smiling violet eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Miner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Roondar Folkor, Male Gnome Aristocrat 11
Small (3'6") Gnome, Lawful Evil (CR 11)
Armor Class 13
Hit Points 66 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills History +5, Medicine +5
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 230 pp. Cloth of gold vestments (70 gp). Gold and ruby ring (4000 gp). A miniature golden chest with tiny emeralds lining the top (70 gp).


Social Check DCs


Nimble Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. His black fur, when down, is lengthy. His copper eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He has dedicated himself to building a better trade route.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Flaws: Shy. Bonds: Guardian, Immigrant, Adventurer, Family. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Nimble Of Clay, Male Tabaxi Commoner 4
Medium (6'2") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)13 (+1) 7 (-2)14 (+2)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Freshwater pearl (15 gp). 3 Smokesticks. 3 Smokesticks. 4 Thunderstones. 1 Everburning torch.


Social Check DCs


Zagga Harper, Female Half-Orc [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'8" has a big stupid grin on her face most of the time. She wears just a black suit. She sports a flattop hair cut. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is an amazing painter.

History: She was born a particularly ugly child, much to the horror of her parents. She dropped out of school before completing her studies. She was granted psionic powers by her dying brother.

Motivation: She is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Optimist, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Beggar

Voice: Old thin voice

Attributes [hide]

Zagga Harper, Female Half-Orc Sorcerer 5
Medium (5'8") Half-Orc, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)8 (-1) 11 (+0)7 (-2)
Skills Athletics +6, Persuasion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enna Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she typically wears tan cloth garments or leather armor. Her black hair is drawn into a tight pony tail with a butterfly scrunchie. Her eyes, though not visible through her cowl, are green.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has a small toy that she constantly fidgets with.

History: Born in the north to a Stylist, Enna learned a great deal about her father's area of expertise. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Enna took refuge in the large cave and found the beat up ceremonial dagger and armor she uses now. She ran away from her former home and has been making her living as a Stylist for the past few years.

Motivation: Expand her business.

Flaws: Addict. Bonds: Job, Nature. Occupation: Stylist

Voice: Whispers

Attributes [hide]

Enna Ethanasath, Female Elf Aristocrat 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)15 (+2) 16 (+3)14 (+2)
Skills Deception +4, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Infernal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Chaedi Aloro, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is generally shirtless and showing off her tattooed chest. She has dyed her greying white hair a little too much giving a sharp white color. She wears crescent spectacles with a black brim.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a font of random trivia from the lore and stories she has discovered

History: She was born at the edge of vast island. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Chaedi took refuge in the large cave and found the beat up morningstar and armor she uses now. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Ideals: Logical. Bonds: Immigrant, Nature, Adventurer. Occupation: Mason

Voice: American accent

Attributes [hide]

Chaedi Aloro, Female Elf Monk 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 9 (-1)17 (+3) 14 (+2)12 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Celestial, Halfling, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1300 sp. Golden yellow topaz (800 gp).


Social Check DCs

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