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Right-Handed In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel vest and prefers black and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'10" when asserting herself. She has black fur. Her ears are large.

Personality: She loves telling others what to do and how they should feel about things. She takes great joy in being the best Mercenary in town.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gifted student she started as a Carter, but she got bored and became a Mercenary. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To be a Carter again.

Ideals: Opinionated, Persistence. Flaws: Ugly. Bonds: Job, Slave. Occupation: Mercenary

Voice: Dutch accent

Attributes [hide]

Right-Handed In Woods, Female Tabaxi Monk 3
Medium (5'10") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Herleva Garrick, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She sports a flattop hair cut. She wears an eyepatch.

Personality: She is extraordinarily eccentric. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Herleva hails from a village terrorized by goblins. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She's also a talented Tanner, but doesn't like to broadcast it.

Motivation: She has passion for adventuring and risk; and to unite with her brother

Flaws: Ugly, Insane. Bonds: Job, Enemies, Adventurer, Family. Occupation: Bowyer

Voice: German accent

Attributes [hide]

Herleva Garrick, Female Human Commoner 9
Medium (5'9") Human, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 19 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)9 (-1) 18 (+4)14 (+2)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: Deep blue spinel (1200 gp). Blue quartz (4 gp). Blue star sapphire (900 gp). Obsidian (4 gp). Eye agate (4 gp). Red garnet (140 gp).


Social Check DCs


Fonkin Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple blue robe with white stripes complete with hood. His hair is greying and his face has many wrinkles. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He pushes his goals aggressively. He is also a coward if confronted.

History: Fonkin was born in the south. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered south to less war torn lands. He has taken up work as a Sellsword and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Persistence, Athletic. Flaws: Fearful, PTSD. Bonds: Job. Occupation: Sellsword

Voice: Strong lisp

Attributes [hide]

Fonkin Fabblestabble, Male Gnome Wizard 7
Small (3'2") Gnome, Chaotic Good (CR 7)
Armor Class 8
Hit Points 21 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +0, Stealth +0
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Halfling
Attacks Melee +2 / 2d8-1, Ranged +0 / 2d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 700 gp. Red spinel (130 gp). Malachite (12 gp). Chalcedony (30 gp). 1 Minor magic item.


Social Check DCs


Criella Fright, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is wearing colorful clothing, dressed as a Beggar. Her hair is dark red and curly. Her fierce red eyes like to dwell on things.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She served in the navy to pay for her family's outstanding loans. She found a children's book about a Tiefling Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She doesn't get along with people that don't share her tastes; and she would like to get married and retire

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Military, Adventurer, Has a crush. Occupation: Beggar

Voice: Soothing and warm

Attributes [hide]

Criella Fright, Female Tiefling Warlock 3
Medium (5'3") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)13 (+1) 10 (+0)14 (+2)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 2200 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lone Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in earthy colors with a brown and blue handkerchief worn on his right side. His cinnamon fur is lengthy. His amber eyes dart from person to person.

Personality: Lone is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Lone was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered poetry. He has dedicated himself to building a better trade route.

Motivation: To reunite with his absent father; and to reunite with his old friends

Ideals: Extrovert, Artistic. Bonds: Poor, Adventurer, Family. Occupation: Miner

Voice: Prounounces S like Z

Attributes [hide]

Lone Blossom, Male Tabaxi Monk 10
Medium (5'1") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)17 (+3) 15 (+2)14 (+2)
Skills Athletics +5, Investigation +7
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll, Giant
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +7

Possessions: 1500 gp. A necklace of small pink pearls (4000 gp).


Social Check DCs

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