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Maagog Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. His long black crest is drawn into a two foot long braid. His fierce gold eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Painter. He feeds upon the attention of others.

History: He was born to loving parents in a slum to the north. He was an apprentice working in his father's forge. He has worked as a Painter like his father before him.

Motivation: He is content; and to be a bookbinder again

Flaws: Mundane. Bonds: Attractive, Job, Poor. Occupation: Painter

Voice: Speaks with squeezed throat

Attributes [hide]

Maagog Umbyrphrael, Male Dragonborn Expert 9
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 35 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)15 (+2) 14 (+2)15 (+2)
Skills Nature +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Celestial, Ignan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1700 gp.


Social Check DCs


Spring Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man wears a brown vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His clothes are grease stained in places. His gray fur is long and unkept. This hazel eyed westerner is not easily forgotten.

Personality: He will rave to anyone who will listen. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a poor family in the city he treasured whatever gifts he got. Spring was born on a far western island where he grew up under the tutelage of his mother, an expert Spy. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business.

Flaws: Ugly, Insane, Shy. Bonds: Poor, Immigrant. Occupation: Spy

Voice: French accent

Attributes [hide]

Spring Grass, Male Tabaxi Adept 3
Medium (5'2") Tabaxi, Lawful Evil (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 20 pp.


Social Check DCs


Randal Heiser, Male Human [Permalink]

Personal [hide]

Description: This southern man typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. His clothes are grease stained in places. He has a long black beard with little hanging trinkets. His eyes are violet and beady.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and to reunite with his old friends

Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Adventurer. Occupation: Cartwright

Voice: Old thin voice

Attributes [hide]

Randal Heiser, Male Human Fighter 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 10 (+0)12 (+1) 11 (+0)10 (+0)
Skills Athletics +1, Persuasion +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Hobart Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is always cut to a buzz. His face is scarred and worn.

Personality: Abrasive and pushy, he has a hard time making friends. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Slave. Occupation: Seamstress

Voice: Sleepy voice

Attributes [hide]

Hobart Wildcloak, Male Halfling Barbarian 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)12 (+1) 13 (+1)8 (-1)
Skills Deception +1, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp. Peridot (40 gp).


Social Check DCs


Chem Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has moderate length dark red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the north to a Bowyer, Chem learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bowyer work with an outfit from a few towns over. Bowyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Optimist. Bonds: Immigrant, Attractive, In love, Job. Occupation: Bowyer

Voice: Laughs frequently while speaking

Attributes [hide]

Chem Sorrow, Male Tiefling Fighter 5
Medium (5'2") Tiefling, True Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Athletics +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3

Possessions: 300 gp.


Social Check DCs

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