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NPC Generator

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Advanced [show]


Gaaki Myerscough, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman prefers to wear white pants and tee shirts. Her white hair is braided into rings. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, she has a hard time making friends. She is skeptical of what others tell her and is slow to trust.

History: She was born the only child of a wealthy merchant. Through the years after Gaaki was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Gaaki's mother didn't care for her much, and the feeling was mutual. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has a crush on the local Miller; and retire the richest woman in the east

Ideals: Entrepeneur. Flaws: Addict, Antagonistic, Shy. Bonds: Poor. Occupation: Laborer

Voice: Mousy voice

Attributes [hide]

Gaaki Myerscough, Female Half-Orc Warrior 10
Medium (4'7") Half-Orc, Lawful Good (CR 10)
Armor Class 12
Hit Points 57 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)10 (+0) 15 (+2)16 (+3)
Skills Animal Handling +6, Stealth +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Williamina Shelley, Female Human [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears a tight fitting brown shirt and pants. Her skin is also unnaturally pale. She has no hair. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She always tries to repair and not replace. It was this mentality that drove her into the Spice Merchant business.

History: The child of a Blacksmith, who enjoyed hunting, Williamina was taken on many hunting expeditions. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better world.

Motivation: To be a Blacksmith again; and to reunite with her old friends

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Spice Merchant

Voice: Smooth and feminine

Attributes [hide]

Williamina Shelley, Female Human Adept 11
Medium (5'5") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 62 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)7 (-2) 12 (+1)17 (+3)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 700 gp. Obsidian (12 gp). Zircon (50 gp). Chrysoprase (50 gp). Iolite (50 gp). Fiery yellow corundum (500 gp). Star ruby (500 gp). Silver pearl (50 gp). Red spinel (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Direcris Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fancy green suit. His crest is blue and very short. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Direcris hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Direcris is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised in a island tribe. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Family, Nature, Religious. Occupation: Herbalist

Voice: Slow speaker

Attributes [hide]

Direcris Qyxpahrgh, Male Dragonborn Cleric 17
Medium (6'1") Dragonborn, Chaotic Neutral (CR 17)
Armor Class 11
Hit Points 91 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)9 (-1) 10 (+0)12 (+1)
Skills Athletics +8, Intimidation +7
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 6000 gp. Carnelian (50 gp). Violet garnet (500 gp). Citrine (50 gp). Bloodstone (50 gp). Red spinel (130 gp). Amethyst (130 gp). Star ruby (400 gp). Rhodochrosite (16 gp). Golden yellow topaz (500 gp). Deep blue spinel (500 gp). Silver pearl (130 gp). Coral (130 gp). Obsidian (16 gp). Violet garnet (500 gp). Moss agate (16 gp). 1 Medium magic item.


Social Check DCs


Eloise Andreantti, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She has a large violet mantle and cape that has been intricately interwoven into her pastel robe. Her black hair is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Animals are drawn to her, and she is able to talk to them.

History: She was born the only child of a wealthy merchant. Her parents enrolled her in a Ranger school at a young age so that she could practice her martial talents. She hasn't been sleeping well lately.

Motivation: A rival would like her out of the picture; and retire the richest woman in the north

Ideals: Athletic, Gifted, Entrepeneur. Flaws: Insomniac, Shy. Occupation: Navigator

Voice: Shortens vowels

Attributes [hide]

Eloise Andreantti, Female Half-Elf Ranger 1
Medium (5'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 sp. 1 Masterwork Heavy steel shield.


Social Check DCs


Azdûsh Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy white suit. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He comes from a rich northern family. Azdûsh was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Azdûsh decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and obtaining odd cultural halfling artifacts is his passion

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Rich, Criminal record, Adventurer. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Azdûsh Blankley, Male Half-Orc Rogue 16
Medium (5'0") Half-Orc, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 89 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)12 (+1) 19 (+4)16 (+3)
Skills Sleight of Hand +8, Stealth +8
Senses Passive Perception 14
Languages Common, Orc, Infernal
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3

Possessions: 4000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Old masterpiece painting (2000 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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