Harvest Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears rags and sports a simple walking cane. Her brown fur is long and unkept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Harvest wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She is lazy and tries to find solutions quickly.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest woman in the south; and she is not mentally stable, and does not behave rationally
Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Insane, Lazy. Bonds: Poor. Occupation: Interpreter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Arumawann Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. His red hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He never swears and excessively uses polite adverbs when speaking. He invites people to come help in his community garden.
History: He got into the Unemployed business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.
Motivation: Several ex partners dislike his way of doing things and want revenge; and further expansion of business
Ideals: Optimist, Philantrophist. Bonds: Attractive, Job, Enemies. Occupation: Unemployed
Voice: Squeaky
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 14)
Armor Class 13
Hit Points 41 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
Possessions: 5000 gp. Large well-done wool tapestry (600 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Brass mug with jade inlays (600 gp). Old masterpiece painting (700 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold and topaz bottle stopper cork (300 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). 1 Medium magic item.
Osah Ecstasy, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears an entirely green suit with brown socks and a vest with buckled shoes. Beneath her clothing is a huge mess of scar tissue. She wears her brown hair down. She has several tiny emerald earrings on each ear.
Personality: She is a Merchant first and foremost. She believes firmly that knowledge should be universal. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born in the south to a Merchant, Osah learned a great deal about her father's area of expertise. She worked as a nervous Merchant and found it very stressful. She now mingles about in high society.
Motivation: Sabotage a competitor.
Flaws: Impulsive. Bonds: Slave, Rich, Job, Religious. Occupation: Merchant
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 9)
Armor Class 8
Hit Points 74 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 17 (+3) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 1900 gp. Rich purple corundum (1400 gp). Aquamarine (900 gp). Fire opal (1400 gp). 1 Minor magic item.
Tod Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and wears rags and sports a simple walking cane. He has a small bristly mustache and wavy chestnut hair. His face is scarred and worn.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a poor family in the city he treasured whatever gifts he got. He helped his mother out around the business and became quite the natural. After a long history of fighting, Tod and his spouse have recently divorced.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Ugly, Sensitive, Antagonistic. Bonds: Poor, Job. Occupation: Barrister
Voice: Cold and demanding tone
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 39 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Infernal, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +3
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Donella Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and sports empty pouches on her belt. Her tied-back hair is black. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. Around other people she will do her best to conceal her emotions and appear jolly.
History: Donella was born with her father's beautiful face. She moved from fad to fad and when she turned 15 she discovered poetry. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Tiefling compassion; and she desires power and/or immortality
Ideals: Artistic. Flaws: Shy, Racist. Bonds: Attractive, Adventurer. Occupation: Junk Dealer
Voice: Low and grunting
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 93 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Aquan, Abyssal
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +8
Possessions: 4000 gp. Aquamarine (600 gp). White pearl (120 gp). Azurite (13 gp). Violet garnet (600 gp). Zircon (50 gp). Blue quartz (13 gp). Moss agate (13 gp). Blue sapphire (1000 gp). Zircon (50 gp). Azurite (13 gp). Eye agate (13 gp). Citrine (50 gp). Malachite (13 gp). Deep green spinel (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
