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Advanced [show]


Dimble Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears rags and sports a simple walking cane. He has no hair. His gray eyes are passionate and lively.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Dimble studied abroad. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Ugly, Mundane, Insomniac, Fearful. Bonds: Poor. Occupation: Bounty Hunter

Voice: Soothing and warm

Attributes [hide]

Dimble Glittergem, Male Gnome Sorcerer 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)18 (+4) 15 (+2)7 (-2)
Skills History +6, Intimidation +0
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Elven, Ignan, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14663000000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Korfel Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He has a minor phobia of water and hates getting wet.

History: Born in the west to a Seamstress, Korfel learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is wracked by social anxiety; and expand his business

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Seamstress

Voice: French accent

Attributes [hide]

Korfel Wasanthi, Male Elf Druid 10
Medium (5'0") Elf, True Neutral (CR 10)
Armor Class 9
Hit Points 30 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 6 (-2)10 (+0) 10 (+0)16 (+3)
Skills Arcana +4, Stealth +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 800 gp.


Social Check DCs


Seven Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He is physically well-built. His brown fur is lengthy and is close to two feet long. His eyes are likewise copper. His teeth are white and perfect.

Personality: Abrasive and pushy, he has a hard time making friends. He uses divination through singing.

History: He was born in the north, but his parents moved at a very young age to the south. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and to prove his worth to the world

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant, Adventurer. Occupation: Bricklayer

Voice: Sore throat, cough

Attributes [hide]

Seven Candle, Male Tabaxi Ranger 3
Medium (6'5") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)9 (-1) 12 (+1)12 (+1)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2300 sp. 3 Antitoxin.


Social Check DCs


Nogu Dudley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a dagger on it. She has wavy silver hair. Her ears are large.

Personality: She is witty, but her monotone delivery comes off as unnerving She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Knight mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Retire the richest woman in the north; and she's repulsed by the pc

Ideals: Entrepeneur, Joker. Flaws: Ugly, Antagonistic, Disease. Occupation: Shipwright

Voice: Thin and wheezing

Attributes [hide]

Nogu Dudley, Female Half-Orc Wizard 10
Medium (5'9") Half-Orc, Neutral Good (CR 10)
Armor Class 11
Hit Points 26 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills Arcana +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: Pink pearl (140 gp). Jasper (50 gp). Hematite (8 gp). Black opal (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. He wears his orange fur up. His green eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Tricking lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tricking grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tricking. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their son. He worked as a Doctor, and he later adopted a second son.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Family, Criminal record. Occupation: Doctor

Voice: Indian accent

Attributes [hide]

Tricking Of Clay, Male Tabaxi Rogue 3
Medium (5'4") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)7 (-2) 9 (-1)17 (+3)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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