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NPC Generator

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Advanced [show]


Nordak Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is styled in orderly dreadlocks. His half smiles and gray eyes are beguiling and draw you in.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is an amazing painter.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nordak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets; and he is a bit of a kleptomaniac

Ideals: Gifted, Fighting. Flaws: Mundane. Bonds: Attractive, Criminal record, Guardian. Occupation: Ruler

Voice: Timid voice

Attributes [hide]

Nordak Burrowfound, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)9 (-1) 16 (+3)8 (-1)
Skills Insight +5, Nature +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Harbek Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is thinning but still full. His eyes, though not visible through his cowl, are gray.

Personality: He is business-like. He takes instructions and follows them to the letter. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Harbek studied abroad. He dropped out of school before completing his studies. He has gone from town to town working and never settling down anywhere, but has fallen for a local Architect. He hasn't told them the truth, but wants to settle down with them.

Motivation: To reunite with his old friends; and he's in love

Ideals: Professionalism, Gifted, Logical. Bonds: Has a crush, Adventurer. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Harbek Bigtoe, Male Dwarf Fighter 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)9 (-1) 9 (-1)11 (+0)
Skills Animal Handling +1, Athletics +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Broce Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and muscular, this southern man prefers to wear flannel. He has a small bristly mustache and wavy white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a necromancer, Broce was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He hasn't been sleeping well lately.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic. Flaws: Shy, Insomniac. Bonds: Mentor, Immigrant. Occupation: Brewer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Broce Pilwicken, Male Gnome Warlock 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)13 (+1) 12 (+1)16 (+3)
Skills Investigation +3, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 400 gp.


Social Check DCs


Trynnicus Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he is typically in his Ruler uniform. His crest is brass and very short. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic man, Trynnicus's first love is himself. His second love is also himself. He is able to make almost anything out of random pieces of junk.

History: Trynnicus was born with his mother's beautiful face. His family was turned out during the war. He and his family wandered east to less war torn lands. He became a Ruler soon after.

Motivation: Wants to open a new tavern; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: PTSD. Bonds: Job, Attractive. Occupation: Ruler

Voice: Irish accent

Attributes [hide]

Trynnicus Kerrhylon, Male Dragonborn Druid 7
Medium (6'6") Dragonborn, Lawful Neutral (CR 7)
Armor Class 8
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 12 (+1)12 (+1) 16 (+3)18 (+4)
Skills Investigation +4, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 70 pp. Coral (110 gp). Peridot (30 gp). Jasper (30 gp). Blue quartz (10 gp).


Social Check DCs


Sammal Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fancy black suit. He keeps his long brown hair kept up in a rat tail. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: When he was but 8 years old his parents immigrated from the east. Like his father and his brother before him, after school he went straight into learning to become a Spy. He has drifted from career to career and currently works as a Spy.

Motivation: To be a Gardener again; and doesn't want to be a spy and was forced into it by his family

Ideals: Athletic. Bonds: Attractive, Family, Rich, Immigrant, Job. Occupation: Spy

Voice: Sore throat, cough

Attributes [hide]

Sammal Idea, Male Tiefling Rogue 8
Medium (5'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 62 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 6 (-2)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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